Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: b735b72bce093a8902878ad21ebf838cb1c945e4
      
https://github.com/Warzone2100/warzone2100/commit/b735b72bce093a8902878ad21ebf838cb1c945e4
  Author: Forgon2100 <[email protected]>
  Date:   2018-01-24 (Wed, 24 Jan 2018)

  Changed paths:
    M src/configuration.cpp
    M src/display.h
    M src/display3d.cpp
    M src/keybind.cpp
    M src/keybind.h
    M src/radar.cpp
    M src/warzoneconfig.cpp
    M src/warzoneconfig.h

  Log Message:
  -----------
  fixes #4629: new configuration options mapZoom, mapZoomRate and radarZoom 
(patch 8/15)

mapZoom changes the starting height of the camera
- values range from 0 to 10000 (previously 500 to 5000)
- default value STARTDISTANCE (previously called START_DISTANCE) increased from 
2000 to 2500
- savegames <= 10 keep starting at 1500 height, defined in OLD_START_HEIGHT 
(previously called START_HEIGHT)
- set in steps of mapZoomRate
- can be set interactively in "Audio / Zoom Options"

mapZoomRate changes zoom speed
- default value 250 (previously 1000/3)
- values range from 50 to 500
- can be set interactively in "Audio / Zoom Options"

radarZoom changes the size of the minimap
- can be set interactively in "Audio / Zoom Options"


  Commit: 26a67a9131ec7fdfe7c250b9471db3e046cf4728
      
https://github.com/Warzone2100/warzone2100/commit/26a67a9131ec7fdfe7c250b9471db3e046cf4728
  Author: Forgon2100 <[email protected]>
  Date:   2018-01-24 (Wed, 24 Jan 2018)

  Changed paths:
    M src/frontend.cpp
    M src/frontend.h
    M src/wrappers.cpp

  Log Message:
  -----------
  fixes #4629: renamed "Audio Options" in options menu to "Audio / Zoom 
Options" and added buttons there to change mapZoom, mapZoomRate and radarZoom 
(patch 9/15)


  Commit: 77e6b58f2f3fb71efbc165a195b2bc928a747346
      
https://github.com/Warzone2100/warzone2100/commit/77e6b58f2f3fb71efbc165a195b2bc928a747346
  Author: Forgon2100 <[email protected]>
  Date:   2018-01-24 (Wed, 24 Jan 2018)

  Changed paths:
    M lib/framework/i18n.cpp

  Log Message:
  -----------
  fixes #4629: renamed game options value "English (United Kingdom)" that broke 
the layout to "British English" (patch 10/15)


  Commit: 5dbbfd3cd670f28b113c64ad414e6748331a4847
      
https://github.com/Warzone2100/warzone2100/commit/5dbbfd3cd670f28b113c64ad414e6748331a4847
  Author: Forgon2100 <[email protected]>
  Date:   2018-01-24 (Wed, 24 Jan 2018)

  Changed paths:
    M src/frontend.cpp

  Log Message:
  -----------
  fixes #4629: re-align all game options along the same lines so that they 
leave a bit more space for text (patch 11/15)


  Commit: d1cd0dc338ab5fac19e49a461114eb9bd46ccea1
      
https://github.com/Warzone2100/warzone2100/commit/d1cd0dc338ab5fac19e49a461114eb9bd46ccea1
  Author: Forgon2100 <[email protected]>
  Date:   2018-01-24 (Wed, 24 Jan 2018)

  Changed paths:
    M src/display.cpp

  Log Message:
  -----------
  fixes #4629: abolish obscure key mapping 'Left Alt + Left Ctrl + Scroll' to 
change game speed (patch 12/15)


  Commit: a45e2542fbae3bfad958a2a74501098f47588505
      
https://github.com/Warzone2100/warzone2100/commit/a45e2542fbae3bfad958a2a74501098f47588505
  Author: Forgon2100 <[email protected]>
  Date:   2018-01-24 (Wed, 24 Jan 2018)

  Changed paths:
    M src/configuration.cpp
    M src/display.cpp
    M src/display.h
    M src/frontend.cpp
    M src/frontend.h
    M src/keybind.cpp
    M src/warzoneconfig.cpp
    M src/warzoneconfig.h

  Log Message:
  -----------
  fixes #4629: new configuration options cameraSpeed (previously called 
scroll), radarJump and scrollEvent (patch 13/15)

cameraSpeed sets the speed of horizontal movement on the map, e.g. when using 
arrow keys
- replaces scroll (labelled "Scroll Speed" in game options), the name of which 
was misleading
- values range from 100 to 5000 (default 2500), set in steps of 100
- values denote the maximum speed and no longer the mere acceleration rate
- during first 2 seconds of movement, the camera accelerates to maximum speed
- for 1 second after movement or less if camera direction is reversed, the 
camera decelerates to 0
- can be set interactively in "Game Options"
- no longer set via slider, because slider values can only be guessed

radarJump determines camera behaviour when right clicking on the minimap. 
Possible values:
- Instant (true): Instantly jump to the targeted location
- Tracked (false): Slowly pan to the target while shaking the camera (default)
- can be set interactively in "Graphics Options"

scrollEvent changes the function of the scroll wheel. Possible values:
- 0: set map/radar zoom (default)
- 1: set game speed
- 2: set camera pitch (rotation around x-axis)
- can be set interactively in "Mouse Options"


  Commit: aaaa89407e15d7e193575d25d46b06871651b14a
      
https://github.com/Warzone2100/warzone2100/commit/aaaa89407e15d7e193575d25d46b06871651b14a
  Author: Forgon2100 <[email protected]>
  Date:   2018-01-24 (Wed, 24 Jan 2018)

  Changed paths:
    M src/display.cpp

  Log Message:
  -----------
  fixes #4629: slightly refactor calculation of camera speeds by abolishing 
variables xDiffFrac and yDiffFrac that were introduced in 2249996f1 (patch 
14/15)


  Commit: d49d9de0f2bf24dc374d1095b5dc590f58264d27
      
https://github.com/Warzone2100/warzone2100/commit/d49d9de0f2bf24dc374d1095b5dc590f58264d27
  Author: Forgon2100 <[email protected]>
  Date:   2018-01-24 (Wed, 24 Jan 2018)

  Changed paths:
    M src/configuration.cpp
    M src/display.cpp
    M src/display.h
    M src/frontend.cpp

  Log Message:
  -----------
  fixes #4629: new configuration option cameraAccel (patch 15/15)

cameraAccel can disable camera acceleration
- camera acceleration remains enabled by default
- if disabled, camera speed is halved without altering the cameraSpeed variable
- if disabled, the string " / 2" is appended to cameraSpeed values in "Game 
Options"


Compare: 
https://github.com/Warzone2100/warzone2100/compare/cee0fe405e6c...d49d9de0f2bf
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