Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: b0ea637fee35246eeba5106fb986cb5873e69641
      
https://github.com/Warzone2100/warzone2100/commit/b0ea637fee35246eeba5106fb986cb5873e69641
  Author: past-due <[email protected]>
  Date:   2018-06-19 (Tue, 19 Jun 2018)

  Changed paths:
    M .gitmodules
    A 3rdparty/glm
    R 3rdparty/glm/core/_detail.hpp
    R 3rdparty/glm/core/_fixes.hpp
    R 3rdparty/glm/core/_swizzle.hpp
    R 3rdparty/glm/core/_swizzle_func.hpp
    R 3rdparty/glm/core/_vectorize.hpp
    R 3rdparty/glm/core/dummy.cpp
    R 3rdparty/glm/core/func_common.hpp
    R 3rdparty/glm/core/func_common.inl
    R 3rdparty/glm/core/func_exponential.hpp
    R 3rdparty/glm/core/func_exponential.inl
    R 3rdparty/glm/core/func_geometric.hpp
    R 3rdparty/glm/core/func_geometric.inl
    R 3rdparty/glm/core/func_integer.hpp
    R 3rdparty/glm/core/func_integer.inl
    R 3rdparty/glm/core/func_matrix.hpp
    R 3rdparty/glm/core/func_matrix.inl
    R 3rdparty/glm/core/func_noise.hpp
    R 3rdparty/glm/core/func_noise.inl
    R 3rdparty/glm/core/func_packing.hpp
    R 3rdparty/glm/core/func_packing.inl
    R 3rdparty/glm/core/func_trigonometric.hpp
    R 3rdparty/glm/core/func_trigonometric.inl
    R 3rdparty/glm/core/func_vector_relational.hpp
    R 3rdparty/glm/core/func_vector_relational.inl
    R 3rdparty/glm/core/hint.hpp
    R 3rdparty/glm/core/intrinsic_common.hpp
    R 3rdparty/glm/core/intrinsic_common.inl
    R 3rdparty/glm/core/intrinsic_exponential.hpp
    R 3rdparty/glm/core/intrinsic_exponential.inl
    R 3rdparty/glm/core/intrinsic_geometric.hpp
    R 3rdparty/glm/core/intrinsic_geometric.inl
    R 3rdparty/glm/core/intrinsic_matrix.hpp
    R 3rdparty/glm/core/intrinsic_matrix.inl
    R 3rdparty/glm/core/intrinsic_trigonometric.hpp
    R 3rdparty/glm/core/intrinsic_trigonometric.inl
    R 3rdparty/glm/core/intrinsic_vector_relational.hpp
    R 3rdparty/glm/core/intrinsic_vector_relational.inl
    R 3rdparty/glm/core/setup.hpp
    R 3rdparty/glm/core/type.hpp
    R 3rdparty/glm/core/type_float.hpp
    R 3rdparty/glm/core/type_gentype.hpp
    R 3rdparty/glm/core/type_gentype.inl
    R 3rdparty/glm/core/type_half.hpp
    R 3rdparty/glm/core/type_half.inl
    R 3rdparty/glm/core/type_int.hpp
    R 3rdparty/glm/core/type_mat.hpp
    R 3rdparty/glm/core/type_mat.inl
    R 3rdparty/glm/core/type_mat2x2.hpp
    R 3rdparty/glm/core/type_mat2x2.inl
    R 3rdparty/glm/core/type_mat2x3.hpp
    R 3rdparty/glm/core/type_mat2x3.inl
    R 3rdparty/glm/core/type_mat2x4.hpp
    R 3rdparty/glm/core/type_mat2x4.inl
    R 3rdparty/glm/core/type_mat3x2.hpp
    R 3rdparty/glm/core/type_mat3x2.inl
    R 3rdparty/glm/core/type_mat3x3.hpp
    R 3rdparty/glm/core/type_mat3x3.inl
    R 3rdparty/glm/core/type_mat3x4.hpp
    R 3rdparty/glm/core/type_mat3x4.inl
    R 3rdparty/glm/core/type_mat4x2.hpp
    R 3rdparty/glm/core/type_mat4x2.inl
    R 3rdparty/glm/core/type_mat4x3.hpp
    R 3rdparty/glm/core/type_mat4x3.inl
    R 3rdparty/glm/core/type_mat4x4.hpp
    R 3rdparty/glm/core/type_mat4x4.inl
    R 3rdparty/glm/core/type_size.hpp
    R 3rdparty/glm/core/type_vec.hpp
    R 3rdparty/glm/core/type_vec.inl
    R 3rdparty/glm/core/type_vec1.hpp
    R 3rdparty/glm/core/type_vec1.inl
    R 3rdparty/glm/core/type_vec2.hpp
    R 3rdparty/glm/core/type_vec2.inl
    R 3rdparty/glm/core/type_vec3.hpp
    R 3rdparty/glm/core/type_vec3.inl
    R 3rdparty/glm/core/type_vec4.hpp
    R 3rdparty/glm/core/type_vec4.inl
    R 3rdparty/glm/ext.hpp
    R 3rdparty/glm/glm.hpp
    R 3rdparty/glm/gtc/constants.hpp
    R 3rdparty/glm/gtc/constants.inl
    R 3rdparty/glm/gtc/epsilon.hpp
    R 3rdparty/glm/gtc/epsilon.inl
    R 3rdparty/glm/gtc/half_float.hpp
    R 3rdparty/glm/gtc/half_float.inl
    R 3rdparty/glm/gtc/matrix_access.hpp
    R 3rdparty/glm/gtc/matrix_access.inl
    R 3rdparty/glm/gtc/matrix_integer.hpp
    R 3rdparty/glm/gtc/matrix_inverse.hpp
    R 3rdparty/glm/gtc/matrix_inverse.inl
    R 3rdparty/glm/gtc/matrix_transform.hpp
    R 3rdparty/glm/gtc/matrix_transform.inl
    R 3rdparty/glm/gtc/noise.hpp
    R 3rdparty/glm/gtc/noise.inl
    R 3rdparty/glm/gtc/quaternion.hpp
    R 3rdparty/glm/gtc/quaternion.inl
    R 3rdparty/glm/gtc/random.hpp
    R 3rdparty/glm/gtc/random.inl
    R 3rdparty/glm/gtc/reciprocal.hpp
    R 3rdparty/glm/gtc/reciprocal.inl
    R 3rdparty/glm/gtc/swizzle.hpp
    R 3rdparty/glm/gtc/swizzle.inl
    R 3rdparty/glm/gtc/type_precision.hpp
    R 3rdparty/glm/gtc/type_precision.inl
    R 3rdparty/glm/gtc/type_ptr.hpp
    R 3rdparty/glm/gtc/type_ptr.inl
    R 3rdparty/glm/gtc/ulp.hpp
    R 3rdparty/glm/gtc/ulp.inl
    R 3rdparty/glm/gtx/associated_min_max.hpp
    R 3rdparty/glm/gtx/associated_min_max.inl
    R 3rdparty/glm/gtx/bit.hpp
    R 3rdparty/glm/gtx/bit.inl
    R 3rdparty/glm/gtx/closest_point.hpp
    R 3rdparty/glm/gtx/closest_point.inl
    R 3rdparty/glm/gtx/color_cast.hpp
    R 3rdparty/glm/gtx/color_cast.inl
    R 3rdparty/glm/gtx/color_space.hpp
    R 3rdparty/glm/gtx/color_space.inl
    R 3rdparty/glm/gtx/color_space_YCoCg.hpp
    R 3rdparty/glm/gtx/color_space_YCoCg.inl
    R 3rdparty/glm/gtx/compatibility.hpp
    R 3rdparty/glm/gtx/compatibility.inl
    R 3rdparty/glm/gtx/component_wise.hpp
    R 3rdparty/glm/gtx/component_wise.inl
    R 3rdparty/glm/gtx/constants.hpp
    R 3rdparty/glm/gtx/epsilon.hpp
    R 3rdparty/glm/gtx/euler_angles.hpp
    R 3rdparty/glm/gtx/euler_angles.inl
    R 3rdparty/glm/gtx/extend.hpp
    R 3rdparty/glm/gtx/extend.inl
    R 3rdparty/glm/gtx/extented_min_max.hpp
    R 3rdparty/glm/gtx/extented_min_max.inl
    R 3rdparty/glm/gtx/fast_exponential.hpp
    R 3rdparty/glm/gtx/fast_exponential.inl
    R 3rdparty/glm/gtx/fast_square_root.hpp
    R 3rdparty/glm/gtx/fast_square_root.inl
    R 3rdparty/glm/gtx/fast_trigonometry.hpp
    R 3rdparty/glm/gtx/fast_trigonometry.inl
    R 3rdparty/glm/gtx/gradient_paint.hpp
    R 3rdparty/glm/gtx/gradient_paint.inl
    R 3rdparty/glm/gtx/handed_coordinate_space.hpp
    R 3rdparty/glm/gtx/handed_coordinate_space.inl
    R 3rdparty/glm/gtx/inertia.hpp
    R 3rdparty/glm/gtx/inertia.inl
    R 3rdparty/glm/gtx/int_10_10_10_2.hpp
    R 3rdparty/glm/gtx/int_10_10_10_2.inl
    R 3rdparty/glm/gtx/integer.hpp
    R 3rdparty/glm/gtx/integer.inl
    R 3rdparty/glm/gtx/intersect.hpp
    R 3rdparty/glm/gtx/intersect.inl
    R 3rdparty/glm/gtx/log_base.hpp
    R 3rdparty/glm/gtx/log_base.inl
    R 3rdparty/glm/gtx/matrix_cross_product.hpp
    R 3rdparty/glm/gtx/matrix_cross_product.inl
    R 3rdparty/glm/gtx/matrix_interpolation.hpp
    R 3rdparty/glm/gtx/matrix_interpolation.inl
    R 3rdparty/glm/gtx/matrix_major_storage.hpp
    R 3rdparty/glm/gtx/matrix_major_storage.inl
    R 3rdparty/glm/gtx/matrix_operation.hpp
    R 3rdparty/glm/gtx/matrix_operation.inl
    R 3rdparty/glm/gtx/matrix_query.hpp
    R 3rdparty/glm/gtx/matrix_query.inl
    R 3rdparty/glm/gtx/mixed_product.hpp
    R 3rdparty/glm/gtx/mixed_product.inl
    R 3rdparty/glm/gtx/multiple.hpp
    R 3rdparty/glm/gtx/multiple.inl
    R 3rdparty/glm/gtx/noise.hpp
    R 3rdparty/glm/gtx/norm.hpp
    R 3rdparty/glm/gtx/norm.inl
    R 3rdparty/glm/gtx/normal.hpp
    R 3rdparty/glm/gtx/normal.inl
    R 3rdparty/glm/gtx/normalize_dot.hpp
    R 3rdparty/glm/gtx/normalize_dot.inl
    R 3rdparty/glm/gtx/number_precision.hpp
    R 3rdparty/glm/gtx/number_precision.inl
    R 3rdparty/glm/gtx/ocl_type.hpp
    R 3rdparty/glm/gtx/ocl_type.inl
    R 3rdparty/glm/gtx/optimum_pow.hpp
    R 3rdparty/glm/gtx/optimum_pow.inl
    R 3rdparty/glm/gtx/orthonormalize.hpp
    R 3rdparty/glm/gtx/orthonormalize.inl
    R 3rdparty/glm/gtx/perpendicular.hpp
    R 3rdparty/glm/gtx/perpendicular.inl
    R 3rdparty/glm/gtx/polar_coordinates.hpp
    R 3rdparty/glm/gtx/polar_coordinates.inl
    R 3rdparty/glm/gtx/projection.hpp
    R 3rdparty/glm/gtx/projection.inl
    R 3rdparty/glm/gtx/quaternion.hpp
    R 3rdparty/glm/gtx/quaternion.inl
    R 3rdparty/glm/gtx/random.hpp
    R 3rdparty/glm/gtx/raw_data.hpp
    R 3rdparty/glm/gtx/raw_data.inl
    R 3rdparty/glm/gtx/reciprocal.hpp
    R 3rdparty/glm/gtx/rotate_vector.hpp
    R 3rdparty/glm/gtx/rotate_vector.inl
    R 3rdparty/glm/gtx/simd_mat4.hpp
    R 3rdparty/glm/gtx/simd_mat4.inl
    R 3rdparty/glm/gtx/simd_vec4.hpp
    R 3rdparty/glm/gtx/simd_vec4.inl
    R 3rdparty/glm/gtx/spline.hpp
    R 3rdparty/glm/gtx/spline.inl
    R 3rdparty/glm/gtx/std_based_type.hpp
    R 3rdparty/glm/gtx/std_based_type.inl
    R 3rdparty/glm/gtx/string_cast.hpp
    R 3rdparty/glm/gtx/string_cast.inl
    R 3rdparty/glm/gtx/transform.hpp
    R 3rdparty/glm/gtx/transform.inl
    R 3rdparty/glm/gtx/transform2.hpp
    R 3rdparty/glm/gtx/transform2.inl
    R 3rdparty/glm/gtx/ulp.hpp
    R 3rdparty/glm/gtx/unsigned_int.hpp
    R 3rdparty/glm/gtx/unsigned_int.inl
    R 3rdparty/glm/gtx/vec1.hpp
    R 3rdparty/glm/gtx/vec1.inl
    R 3rdparty/glm/gtx/vector_access.hpp
    R 3rdparty/glm/gtx/vector_access.inl
    R 3rdparty/glm/gtx/vector_angle.hpp
    R 3rdparty/glm/gtx/vector_angle.inl
    R 3rdparty/glm/gtx/vector_query.hpp
    R 3rdparty/glm/gtx/vector_query.inl
    R 3rdparty/glm/gtx/verbose_operator.hpp
    R 3rdparty/glm/gtx/verbose_operator.inl
    R 3rdparty/glm/gtx/wrap.hpp
    R 3rdparty/glm/gtx/wrap.inl
    R 3rdparty/glm/virtrev/xstream.hpp
    M CMakeLists.txt
    M configure.ac
    M lib/framework/fixedpoint.h
    M lib/framework/vector.h
    M lib/ivis_opengl/pieblitfunc.cpp
    M lib/ivis_opengl/pieblitfunc.h
    M lib/ivis_opengl/piedef.h
    M lib/ivis_opengl/piedraw.cpp
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piematrix.cpp
    M lib/ivis_opengl/piematrix.h
    M lib/ivis_opengl/piepalette.h
    M lib/ivis_opengl/piestate.cpp
    M lib/ivis_opengl/screen.cpp
    M lib/sequence/sequence.cpp
    M macosx/configs/Project-All.xcconfig
    M macosx/configs/Warzone-All.xcconfig
    M src/action.cpp
    M src/atmos.cpp
    M src/basedef.h
    M src/component.cpp
    M src/component.h
    M src/display.h
    M src/display3d.cpp
    M src/effects.cpp
    M src/fpath.cpp
    M src/geometry.cpp
    M src/map.cpp
    M src/move.cpp
    M src/order.cpp
    M src/projectile.cpp
    M src/projectile.h
    M src/qtscriptdebug.cpp
    M src/radar.cpp
    M src/terrain.cpp
    M src/terrain.h
    M src/visibility.cpp

  Log Message:
  -----------
  Upgrade GLM to 0.9.9.0

Now as a Git submodule

Co-Authored-By: vlj <[email protected]>


  Commit: 9aa408a93a1513c51d41fbccc5d124d13289f14f
      
https://github.com/Warzone2100/warzone2100/commit/9aa408a93a1513c51d41fbccc5d124d13289f14f
  Author: past-due <[email protected]>
  Date:   2018-06-19 (Tue, 19 Jun 2018)

  Changed paths:
    M lib/ivis_opengl/CMakeLists.txt
    M lib/ivis_opengl/Makefile.am
    M lib/ivis_opengl/imdload.cpp
    M lib/ivis_opengl/pieblitfunc.cpp
    M lib/ivis_opengl/piefunc.cpp
    M lib/ivis_opengl/piematrix.cpp
    M lib/ivis_opengl/piematrix.h
    A lib/ivis_opengl/pienormalize.h
    M macosx/Warzone.xcodeproj/project.pbxproj
    M src/atmos.cpp
    M src/component.cpp
    M src/display3d.cpp
    M src/effects.cpp
    M src/lighting.cpp
    M src/projectile.cpp
    M src/radar.cpp
    M src/terrain.cpp

  Log Message:
  -----------
  Split piematrix.h to improve compilation performance

`pienormalize.h` now contains the functions that require more than the GLM 
forward-declarations, and is only required by two source files


Compare: 
https://github.com/Warzone2100/warzone2100/compare/4fddf373e321...9aa408a93a15
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