Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 4ed887ed1986840474281d8fd28fc0ea533c06aa
      
https://github.com/Warzone2100/warzone2100/commit/4ed887ed1986840474281d8fd28fc0ea533c06aa
  Author: KJeff01 <[email protected]>
  Date:   2019-05-09 (Thu, 09 May 2019)

  Changed paths:
    M src/visibility.cpp

  Log Message:
  -----------
  Bring back wall LOS blocking.

Partial reverts of f965d77200f1caf57a9be5deb284683792c1280c, 
55a6259b121515b2d0ca9b2c580361dca970171d, and 
40cbe8067b4b6d68e3a0d71a2fdf8ccd1101a44a.

Refs #271


  Commit: 5cbe6b9e93a0a9682996fc1edf3df43ee5f7096b
      
https://github.com/Warzone2100/warzone2100/commit/5cbe6b9e93a0a9682996fc1edf3df43ee5f7096b
  Author: KJeff01 <[email protected]>
  Date:   2019-05-09 (Thu, 09 May 2019)

  Changed paths:
    M src/action.cpp
    M src/ai.cpp
    M src/order.cpp

  Log Message:
  -----------
  Try making good unit behavior when walls block a target.

Rough attempt to get units to stop firing through walls while
also trying to path towards their target without an obstructed view
of them.

Fixes #271


Compare: 
https://github.com/Warzone2100/warzone2100/compare/724750e92cb9...5cbe6b9e93a0


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