Branch: refs/heads/master
  Commit: e7ff1e1d5fb956aeaa1dc721f3950dd0f2f4de2b
  Author: Topi Miettinen <>
  Date:   2019-10-21 (Mon, 21 Oct 2019)

  Changed paths:
    M src/multiint.cpp

  Log Message:
  Fast way to select all AI types and difficulty levels

When setting up a multiplayer game with many AIs, it would be nice to
switch all AIs to the chosen one at once. Let's use RMB for
distributing the clicked slot's AI type and difficulty level to all
other AI slots.

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