Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: e2f3dc9e40247cf0065fb20fd080a00a0dbd9946
      
https://github.com/Warzone2100/warzone2100/commit/e2f3dc9e40247cf0065fb20fd080a00a0dbd9946
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2019-11-18 (Mon, 18 Nov 2019)

  Changed paths:
    M src/frontend.cpp

  Log Message:
  -----------
  Fastplay is a campaign so it shouldn't use NETinit(true).

Instead, use SPinit() for it and tutorial. Prevent netplay logs from being 
created as well.


  Commit: 1f7b19b4caf8e7975d673999c526ed5263201ce9
      
https://github.com/Warzone2100/warzone2100/commit/1f7b19b4caf8e7975d673999c526ed5263201ce9
  Author: KJeff01 <kjeff1...@gmail.com>
  Date:   2019-11-18 (Mon, 18 Nov 2019)

  Changed paths:
    M src/init.cpp

  Log Message:
  -----------
  Also set bInTutorial to false after level data release.

So the demolish button doesn't stay hidden after visiting the tutorial.

Refs 490b9c87948f355659ce1f3c1806f6eeb3c7d351.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/c91d6e7715a0...1f7b19b4caf8


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