Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 6afa8517581515acc08a29d8bdc33f7408ab66a5
https://github.com/Warzone2100/warzone2100/commit/6afa8517581515acc08a29d8bdc33f7408ab66a5
Author: Cyp <[email protected]>
Date: 2020-08-21 (Fri, 21 Aug 2020)
Changed paths:
M data/mp/addon.lev
A data/mp/multiplay/maps/6c-Entropy.gam
A data/mp/multiplay/maps/6c-Entropy/game.js
A data/mp/multiplay/maps/6c-Entropy/ttypes.ttp
M lib/framework/crc.cpp
M lib/framework/crc.h
M src/game.cpp
M src/game.h
M src/map.cpp
M src/map.h
M src/multiint.cpp
M src/qtscript.cpp
M src/qtscript.h
Log Message:
-----------
Add non-static 6p map 'Entropy'.
Commit: 6e733e9493334eb48febffe29bb786a30dee24ca
https://github.com/Warzone2100/warzone2100/commit/6e733e9493334eb48febffe29bb786a30dee24ca
Author: Cyp <[email protected]>
Date: 2020-08-21 (Fri, 21 Aug 2020)
Changed paths:
M data/mp/multiplay/maps/6c-Entropy/game.js
M src/map.cpp
Log Message:
-----------
Refactor Entropy map and take pathfinding distance into account when placing
bases.
Also, now only use 0x11 for water tile textures, so that water shows up on the
minimap. Place a crater under all oil resources. Add some comments.
Commit: 0cebb1addaa956c0092d7b6177ab04f64a1e47ea
https://github.com/Warzone2100/warzone2100/commit/0cebb1addaa956c0092d7b6177ab04f64a1e47ea
Author: Cyp <[email protected]>
Date: 2020-08-21 (Fri, 21 Aug 2020)
Changed paths:
M data/mp/addon.lev
A data/mp/multiplay/maps/10c-WaterLoop.gam
A data/mp/multiplay/maps/10c-WaterLoop/game.js
A data/mp/multiplay/maps/10c-WaterLoop/ttypes.ttp
M data/mp/multiplay/maps/6c-Entropy/game.js
M src/qtscript.cpp
Log Message:
-----------
Add non-static 10p map 'WaterLoop' and tweak 'Entropy'.
Commit: 13b0ad45d197c4764ae175bb07bde2b8e2306f4e
https://github.com/Warzone2100/warzone2100/commit/13b0ad45d197c4764ae175bb07bde2b8e2306f4e
Author: Cyp <[email protected]>
Date: 2020-08-21 (Fri, 21 Aug 2020)
Changed paths:
M data/mp/multiplay/maps/10c-WaterLoop/game.js
M data/mp/multiplay/maps/6c-Entropy/game.js
M src/game.cpp
Log Message:
-----------
Fix bots building in top-left corner in non-static maps.
Also, remove textures over 80, since they don't always work.
Commit: 60b58ba6f0c81ed80089e4317ff199fc40cdf391
https://github.com/Warzone2100/warzone2100/commit/60b58ba6f0c81ed80089e4317ff199fc40cdf391
Author: Cyp <[email protected]>
Date: 2020-08-21 (Fri, 21 Aug 2020)
Changed paths:
M data/base/images/frontend.img
A data/base/images/frontend/image_wee_die.png
M src/frend.h
M src/init.cpp
M src/init.h
M src/multiint.cpp
M src/multiint.h
M src/multimenu.cpp
M src/multiopt.cpp
M src/multiplay.cpp
M src/multiplay.h
Log Message:
-----------
Show non-static map icon for non-static maps.
Commit: ae98e0cd1f92bec6a8c361d5d56d33549a4ef60e
https://github.com/Warzone2100/warzone2100/commit/ae98e0cd1f92bec6a8c361d5d56d33549a4ef60e
Author: Cyp <[email protected]>
Date: 2020-08-21 (Fri, 21 Aug 2020)
Changed paths:
M src/edit3d.cpp
Log Message:
-----------
Fix building single cyborg factories with 90° rotation after
4b99c8f20f0c202b5b2bc797580f2a8b32361db4.
Commit: 1eb9740cdc336dca31ceab258375b3232e2d3957
https://github.com/Warzone2100/warzone2100/commit/1eb9740cdc336dca31ceab258375b3232e2d3957
Author: Cyp <[email protected]>
Date: 2020-08-21 (Fri, 21 Aug 2020)
Changed paths:
M data/mp/multiplay/maps/10c-WaterLoop/game.js
M data/mp/multiplay/maps/6c-Entropy/game.js
Log Message:
-----------
Disable spurious js lint warnings in game.js.
Compare:
https://github.com/Warzone2100/warzone2100/compare/d0e9cffa1235...1eb9740cdc33
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