Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 37f4eb11d352e30b57665a94cf4a7dbba4619e38
      
https://github.com/Warzone2100/warzone2100/commit/37f4eb11d352e30b57665a94cf4a7dbba4619e38
  Author: toilari <[email protected]>
  Date:   2020-08-31 (Mon, 31 Aug 2020)

  Changed paths:
    M src/multiint.cpp

  Log Message:
  -----------
  fix: crash when backing out of host

Fixed a crash that caused host to crash on backing out of host after changing 
position for local player. This was due to local player not being reset.

Fixed by forcing the host to reset even the local player when hosting a game is 
stopped in multiplayer menu.


  Commit: 3dcf9351fc0e1cb11f85bce837b2f96dfe9a9012
      
https://github.com/Warzone2100/warzone2100/commit/3dcf9351fc0e1cb11f85bce837b2f96dfe9a9012
  Author: toilari <[email protected]>
  Date:   2020-08-31 (Mon, 31 Aug 2020)

  Changed paths:
    M src/multiint.cpp

  Log Message:
  -----------
  fix: default team logic has changed

Fixed the default teams to use similar logic to which was earlier used. e.g. 
four player maps get AABB team composition, 9 players AAABBBCCC, etc.


  Commit: e8ce4f94ea4a76ab363a28c1f99381b9cadf69b3
      
https://github.com/Warzone2100/warzone2100/commit/e8ce4f94ea4a76ab363a28c1f99381b9cadf69b3
  Author: toilari <[email protected]>
  Date:   2020-08-31 (Mon, 31 Aug 2020)

  Changed paths:
    M lib/netplay/netplay.cpp

  Log Message:
  -----------
  fix: disconnected players staying as ghosts haunting the lobby


Compare: 
https://github.com/Warzone2100/warzone2100/compare/0c4bdbb2d348...e8ce4f94ea4a


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