Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 872d3f4deeb7bd03f262eb4f24b5cf494ca44c8e
https://github.com/Warzone2100/warzone2100/commit/872d3f4deeb7bd03f262eb4f24b5cf494ca44c8e
Author: Thiago Barcala <[email protected]>
Date: 2020-10-13 (Tue, 13 Oct 2020)
Changed paths:
M src/display3d.cpp
M src/game.cpp
M src/intdisplay.cpp
M src/mission.cpp
M src/multistruct.cpp
M src/qtscriptdebug.cpp
M src/structure.cpp
M src/structure.h
Log Message:
-----------
Use module build points for module construction
Commit: 084bc273104689fabbc7b741487c2de86a1359c7
https://github.com/Warzone2100/warzone2100/commit/084bc273104689fabbc7b741487c2de86a1359c7
Author: Thiago Barcala <[email protected]>
Date: 2020-10-13 (Tue, 13 Oct 2020)
Changed paths:
M data/base/stats/structure.json
M data/mp/stats/structure.json
Log Message:
-----------
Adjust modules' buildPoints to keep game balance
The previous implementation didn't use the `buildPoints` from modules.
Since now this was changed, in order to keep the game balance exactly as
it was, the modules' `buildPoints` were changed to match the parent
ones.
Compare:
https://github.com/Warzone2100/warzone2100/compare/4256f1540dff...084bc2731046
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