Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 872d3f4deeb7bd03f262eb4f24b5cf494ca44c8e
      
https://github.com/Warzone2100/warzone2100/commit/872d3f4deeb7bd03f262eb4f24b5cf494ca44c8e
  Author: Thiago Barcala <[email protected]>
  Date:   2020-10-13 (Tue, 13 Oct 2020)

  Changed paths:
    M src/display3d.cpp
    M src/game.cpp
    M src/intdisplay.cpp
    M src/mission.cpp
    M src/multistruct.cpp
    M src/qtscriptdebug.cpp
    M src/structure.cpp
    M src/structure.h

  Log Message:
  -----------
  Use module build points for module construction


  Commit: 084bc273104689fabbc7b741487c2de86a1359c7
      
https://github.com/Warzone2100/warzone2100/commit/084bc273104689fabbc7b741487c2de86a1359c7
  Author: Thiago Barcala <[email protected]>
  Date:   2020-10-13 (Tue, 13 Oct 2020)

  Changed paths:
    M data/base/stats/structure.json
    M data/mp/stats/structure.json

  Log Message:
  -----------
  Adjust modules' buildPoints to keep game balance

The previous implementation didn't use the `buildPoints` from modules.
Since now this was changed, in order to keep the game balance exactly as
it was, the modules' `buildPoints` were changed to match the parent
ones.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/4256f1540dff...084bc2731046


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