Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 1296265b0544f94ddaaa4bbc381d4f3479625148
      
https://github.com/Warzone2100/warzone2100/commit/1296265b0544f94ddaaa4bbc381d4f3479625148
  Author: KJeff01 <[email protected]>
  Date:   2020-12-26 (Sat, 26 Dec 2020)

  Changed paths:
    A data/base/tileset/tileTypes.json
    M src/frontend.cpp
    M src/game.cpp
    M src/game.h
    M src/map.cpp
    M src/map.h
    M src/multiint.cpp

  Log Message:
  -----------
  Override the supplied terrain types so old maps can use the new values.

Notably, Fixes sk-Mountain and sk-Valley having the "cracked road" tile acting 
as a cliff.

The override is ignored for map-mods and maps that don't come with the game.




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