Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 1296265b0544f94ddaaa4bbc381d4f3479625148
https://github.com/Warzone2100/warzone2100/commit/1296265b0544f94ddaaa4bbc381d4f3479625148
Author: KJeff01 <[email protected]>
Date: 2020-12-26 (Sat, 26 Dec 2020)
Changed paths:
A data/base/tileset/tileTypes.json
M src/frontend.cpp
M src/game.cpp
M src/game.h
M src/map.cpp
M src/map.h
M src/multiint.cpp
Log Message:
-----------
Override the supplied terrain types so old maps can use the new values.
Notably, Fixes sk-Mountain and sk-Valley having the "cracked road" tile acting
as a cliff.
The override is ignored for map-mods and maps that don't come with the game.
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