Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: 904b442f012755c81c415a1cea901953821fe10f
https://github.com/Warzone2100/warzone2100/commit/904b442f012755c81c415a1cea901953821fe10f
Author: Thiago Barcala <[email protected]>
Date: 2021-04-26 (Mon, 26 Apr 2021)
Changed paths:
M lib/framework/geometry.h
M lib/widget/bar.cpp
M lib/widget/bar.h
M lib/widget/button.cpp
M lib/widget/button.h
M lib/widget/form.cpp
M lib/widget/form.h
M lib/widget/label.cpp
M lib/widget/label.h
M lib/widget/tip.cpp
M lib/widget/tip.h
M lib/widget/widgbase.h
M lib/widget/widget.cpp
M lib/widget/widget.h
Log Message:
-----------
Refactor tip module
With this approach, the widgets that display tips need only to override
getTip and return a non-empty string for the tip to be displayed.
All the triggers for displaying/hiding the tips were moved to the tip
module.
The tip module will also try to refresh the tip on every frame, in case
there is a tip being shown.
Commit: cfcf1896c52feabd2921a704df8b8d9bd9366448
https://github.com/Warzone2100/warzone2100/commit/cfcf1896c52feabd2921a704df8b8d9bd9366448
Author: Thiago Barcala <[email protected]>
Date: 2021-04-26 (Mon, 26 Apr 2021)
Changed paths:
M lib/widget/tip.cpp
Log Message:
-----------
Restrict tip refresh to once every 500ms
Compare:
https://github.com/Warzone2100/warzone2100/compare/22fb1ddae3d0...cfcf1896c52f
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