Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: eeb74a0c83be8de18f7645e4f7f5accb763a9a5b
      
https://github.com/Warzone2100/warzone2100/commit/eeb74a0c83be8de18f7645e4f7f5accb763a9a5b
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/wzapi.cpp

  Log Message:
  -----------
  Add SCRIPT_ASSERT_PLAYER checks to more wzapi functions


  Commit: a1d025bd4b6d8cc846eb9f8cb908f97145405e9a
      
https://github.com/Warzone2100/warzone2100/commit/a1d025bd4b6d8cc846eb9f8cb908f97145405e9a
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/levels.cpp

  Log Message:
  -----------
  Only load autogame AI for valid player slots


  Commit: e5e5b3cea4252fd602e0877f251ca373eace39a0
      
https://github.com/Warzone2100/warzone2100/commit/e5e5b3cea4252fd602e0877f251ca373eace39a0
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M lib/netplay/netplay.cpp

  Log Message:
  -----------
  NETjoinGame: Always initialize NetPlay.hostPlayer to match host's queue

Because `NETrecvNet` relies on it


  Commit: 5aa67a223241421b86bd988817eae06c47e3ae7b
      
https://github.com/Warzone2100/warzone2100/commit/5aa67a223241421b86bd988817eae06c47e3ae7b
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/multijoin.cpp

  Log Message:
  -----------
  recvDataCheck: Use LOG_ERROR instead of LOG_POPUP

As LOG_POPUP can create a messagebox that may block the main thread


  Commit: d0b29ee4d0adbd923fb23eae5b4c535998c2f7d1
      
https://github.com/Warzone2100/warzone2100/commit/d0b29ee4d0adbd923fb23eae5b4c535998c2f7d1
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/titleui/gamefind.cpp

  Log Message:
  -----------
  WzGameFindTitleUI::run() - clear lobby error before refreshing


  Commit: 9ad707ba27c39aea19e73957a36a9b4e89d5c6dd
      
https://github.com/Warzone2100/warzone2100/commit/9ad707ba27c39aea19e73957a36a9b4e89d5c6dd
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/multistat.cpp

  Log Message:
  -----------
  recvMultiStats: Fix host check for autorating lookup


  Commit: b42006c4295a70554d4c61e53e567a43721c754f
      
https://github.com/Warzone2100/warzone2100/commit/b42006c4295a70554d4c61e53e567a43721c754f
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/multistat.cpp

  Log Message:
  -----------
  setMultiStats: Only broadcast if host or current player


  Commit: 41142f9dc15dbc139d1155335819c559e73a717d
      
https://github.com/Warzone2100/warzone2100/commit/41142f9dc15dbc139d1155335819c559e73a717d
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/multiplay.cpp

  Log Message:
  -----------
  replay: Avoid desync at start due to replay spectator


  Commit: 19c59750c55d74b15f65ee3551ebd08b5777f32e
      
https://github.com/Warzone2100/warzone2100/commit/19c59750c55d74b15f65ee3551ebd08b5777f32e
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/clparse.cpp

  Log Message:
  -----------
  Add --loadreplay command line option


  Commit: aa91f8ef280c52b01a90ccf0149a5f014f544a52
      
https://github.com/Warzone2100/warzone2100/commit/aa91f8ef280c52b01a90ccf0149a5f014f544a52
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M lib/sdl/main_sdl.cpp

  Log Message:
  -----------
  Suppress and log wzDisplayDialog in headless mode


  Commit: 3891ec232e85537b71164c8bf838b1f92ba0a84a
      
https://github.com/Warzone2100/warzone2100/commit/3891ec232e85537b71164c8bf838b1f92ba0a84a
  Author: past-due <[email protected]>
  Date:   2021-10-25 (Mon, 25 Oct 2021)

  Changed paths:
    M src/wzapi.cpp

  Log Message:
  -----------
  wzapi::gameOverMessage: Trigger a graceful shutdown in autogame / headless 
mode


Compare: 
https://github.com/Warzone2100/warzone2100/compare/c8664187f722...3891ec232e85


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