Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: b19d7fc58656d575a4a83ed99c99ea6b614d39fa
https://github.com/Warzone2100/warzone2100/commit/b19d7fc58656d575a4a83ed99c99ea6b614d39fa
Author: past-due <[email protected]>
Date: 2021-11-01 (Mon, 01 Nov 2021)
Changed paths:
M src/hci.cpp
M src/loop.cpp
M src/loop.h
M src/main.cpp
Log Message:
-----------
Adjust default spectator "catch-up" behavior
Reduce speed & abruptness
Commit: 4620da2015c2c656be15052f25dbcc379fa5f721
https://github.com/Warzone2100/warzone2100/commit/4620da2015c2c656be15052f25dbcc379fa5f721
Author: past-due <[email protected]>
Date: 2021-11-01 (Mon, 01 Nov 2021)
Changed paths:
M lib/gamelib/gtime.cpp
Log Message:
-----------
Show "wait on players" icon sooner when spectating
Commit: 2ff483e0258edbb72e2769802f794b3ebbc8066e
https://github.com/Warzone2100/warzone2100/commit/2ff483e0258edbb72e2769802f794b3ebbc8066e
Author: past-due <[email protected]>
Date: 2021-11-01 (Mon, 01 Nov 2021)
Changed paths:
M lib/netplay/netqueue.cpp
M lib/netplay/netqueue.h
M lib/netplay/nettypes.cpp
M lib/netplay/nettypes.h
Log Message:
-----------
Add NETgameIsBehindPlayersByAtLeast()
Commit: c010def654ec73a1f997fc704c47bb795affaa9e
https://github.com/Warzone2100/warzone2100/commit/c010def654ec73a1f997fc704c47bb795affaa9e
Author: past-due <[email protected]>
Date: 2021-11-01 (Mon, 01 Nov 2021)
Changed paths:
M src/loop.cpp
Log Message:
-----------
gameLoop(): Only attempt fast-forwarding if there are enough pending game
tick updates
Compare:
https://github.com/Warzone2100/warzone2100/compare/e4e604aa55f2...c010def654ec
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