Branch: refs/heads/master
Home: https://github.com/Warzone2100/warzone2100
Commit: d50cbfac5f2f07ab509f1e560a20ab53fd8ffd40
https://github.com/Warzone2100/warzone2100/commit/d50cbfac5f2f07ab509f1e560a20ab53fd8ffd40
Author: KJeff01 <[email protected]>
Date: 2022-06-03 (Fri, 03 Jun 2022)
Changed paths:
M data/base/script/campaign/libcampaign_includes/transport.js
Log Message:
-----------
Reduce offset size for "no go areas" for dispatched transports
Commit: 75b62a5e486358064c1ee2533b5b554fc63b2679
https://github.com/Warzone2100/warzone2100/commit/75b62a5e486358064c1ee2533b5b554fc63b2679
Author: KJeff01 <[email protected]>
Date: 2022-06-03 (Fri, 03 Jun 2022)
Changed paths:
M data/base/script/campaign/cam1-5.js
M data/base/script/campaign/cam1a-c.js
M data/base/script/campaign/cam1ca.js
M data/base/script/campaign/cam2-1x.js
M data/base/script/campaign/cam2-a.js
M data/base/script/campaign/cam2-c.js
M data/base/script/campaign/cam3-ad1.js
Log Message:
-----------
Fix no go areas on a few missions
Setting it to the same player will just override the previous area.
Compare:
https://github.com/Warzone2100/warzone2100/compare/fa22a78a132b...75b62a5e4863
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