Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: d50cbfac5f2f07ab509f1e560a20ab53fd8ffd40
      
https://github.com/Warzone2100/warzone2100/commit/d50cbfac5f2f07ab509f1e560a20ab53fd8ffd40
  Author: KJeff01 <[email protected]>
  Date:   2022-06-03 (Fri, 03 Jun 2022)

  Changed paths:
    M data/base/script/campaign/libcampaign_includes/transport.js

  Log Message:
  -----------
  Reduce offset size for "no go areas" for dispatched transports


  Commit: 75b62a5e486358064c1ee2533b5b554fc63b2679
      
https://github.com/Warzone2100/warzone2100/commit/75b62a5e486358064c1ee2533b5b554fc63b2679
  Author: KJeff01 <[email protected]>
  Date:   2022-06-03 (Fri, 03 Jun 2022)

  Changed paths:
    M data/base/script/campaign/cam1-5.js
    M data/base/script/campaign/cam1a-c.js
    M data/base/script/campaign/cam1ca.js
    M data/base/script/campaign/cam2-1x.js
    M data/base/script/campaign/cam2-a.js
    M data/base/script/campaign/cam2-c.js
    M data/base/script/campaign/cam3-ad1.js

  Log Message:
  -----------
  Fix no go areas on a few missions

Setting it to the same player will just override the previous area.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/fa22a78a132b...75b62a5e4863


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