Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 5152fa05e57ff214606d93fd85a008eb1dd90385
      
https://github.com/Warzone2100/warzone2100/commit/5152fa05e57ff214606d93fd85a008eb1dd90385
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M src/display3d.cpp

  Log Message:
  -----------
  Do not display unused connectors for factories


  Commit: 2a7ae892f271c1c03c2e8a1279dfe74d4ef08981
      
https://github.com/Warzone2100/warzone2100/commit/2a7ae892f271c1c03c2e8a1279dfe74d4ef08981
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M src/effects.cpp

  Log Message:
  -----------
  effectStructureUpdates: Display steam puff for every factory connector


  Commit: f4637d67846e6cfce151b80efb1f8e1cb9d9bc0b
      
https://github.com/Warzone2100/warzone2100/commit/f4637d67846e6cfce151b80efb1f8e1cb9d9bc0b
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M src/display3d.cpp

  Log Message:
  -----------
  renderStructure: Render all levels when partially built


  Commit: 6de3063bb19e8852a3b744995393f91b0136010c
      
https://github.com/Warzone2100/warzone2100/commit/6de3063bb19e8852a3b744995393f91b0136010c
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M data/base/structs/blfact0.pie
    M data/base/structs/blfact0_col.pie
    M data/base/structs/blfact0_nex.pie
    M data/base/structs/blfact1.pie
    M data/base/structs/blfact1_col.pie
    M data/base/structs/blfact1_nex.pie
    M data/base/structs/blfact2.pie
    M data/base/structs/blfact2_col.pie
    M data/base/structs/blfact2_nex.pie
    M data/base/structs/factory_module1.pie
    M data/base/structs/factory_module1_col.pie
    M data/base/structs/factory_module1_nex.pie
    M data/base/structs/factory_module2.pie
    M data/base/structs/factory_module2_col.pie
    M data/base/structs/factory_module2_nex.pie

  Log Message:
  -----------
  Tweaks to tank factory models

-Fixed texture coords on the back side with some tweaks to geometry
-Added connectors for each steam effect
-All meshes are split on pie levels
-All models now use pie 3 format

Co-Authored-By: MaNGusT- <ba...@bk.ru>


  Commit: c54e9021c9ace63c1e577793cb988c84d1b4ec65
      
https://github.com/Warzone2100/warzone2100/commit/c54e9021c9ace63c1e577793cb988c84d1b4ec65
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M src/effects.cpp

  Log Message:
  -----------
  effectStructureUpdates: Add some "randomness" to multi steam puffs


  Commit: f9053bb1d492af8b68fbc62d0c24db192f71b795
      
https://github.com/Warzone2100/warzone2100/commit/f9053bb1d492af8b68fbc62d0c24db192f71b795
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M lib/ivis_opengl/imdload.cpp
    M lib/ivis_opengl/ivisdef.h

  Log Message:
  -----------
  imdload: Store modelLevel in iIMDShape


  Commit: 3f6574c78b64a165460b032b78883f07766b4f03
      
https://github.com/Warzone2100/warzone2100/commit/3f6574c78b64a165460b032b78883f07766b4f03
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M src/faction.cpp
    M src/faction.h
    M src/init.cpp
    M src/levels.cpp

  Log Message:
  -----------
  Fix: Faction model lookup for multi-level models


  Commit: e59110437baa22a8948ab6c6a513d73802a8a574
      
https://github.com/Warzone2100/warzone2100/commit/e59110437baa22a8948ab6c6a513d73802a8a574
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M src/effects.cpp

  Log Message:
  -----------
  Fix crash on factories with zero connectors


  Commit: 2b5814cf75e610b883cec4b9514e042e90a68fac
      
https://github.com/Warzone2100/warzone2100/commit/2b5814cf75e610b883cec4b9514e042e90a68fac
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M src/display3d.cpp

  Log Message:
  -----------
  Do not display unused connectors for factory modules


  Commit: 63769d03b2cbf12620a1655dd407a62b64c355c3
      
https://github.com/Warzone2100/warzone2100/commit/63769d03b2cbf12620a1655dd407a62b64c355c3
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-10-21 (Fri, 21 Oct 2022)

  Changed paths:
    M src/component.cpp

  Log Message:
  -----------
  draw_player_3d_shape: Draw all levels


Compare: 
https://github.com/Warzone2100/warzone2100/compare/9ffe83f72de1...63769d03b2cb


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