Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 5152fa05e57ff214606d93fd85a008eb1dd90385 https://github.com/Warzone2100/warzone2100/commit/5152fa05e57ff214606d93fd85a008eb1dd90385 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022)
Changed paths: M src/display3d.cpp Log Message: ----------- Do not display unused connectors for factories Commit: 2a7ae892f271c1c03c2e8a1279dfe74d4ef08981 https://github.com/Warzone2100/warzone2100/commit/2a7ae892f271c1c03c2e8a1279dfe74d4ef08981 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M src/effects.cpp Log Message: ----------- effectStructureUpdates: Display steam puff for every factory connector Commit: f4637d67846e6cfce151b80efb1f8e1cb9d9bc0b https://github.com/Warzone2100/warzone2100/commit/f4637d67846e6cfce151b80efb1f8e1cb9d9bc0b Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M src/display3d.cpp Log Message: ----------- renderStructure: Render all levels when partially built Commit: 6de3063bb19e8852a3b744995393f91b0136010c https://github.com/Warzone2100/warzone2100/commit/6de3063bb19e8852a3b744995393f91b0136010c Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M data/base/structs/blfact0.pie M data/base/structs/blfact0_col.pie M data/base/structs/blfact0_nex.pie M data/base/structs/blfact1.pie M data/base/structs/blfact1_col.pie M data/base/structs/blfact1_nex.pie M data/base/structs/blfact2.pie M data/base/structs/blfact2_col.pie M data/base/structs/blfact2_nex.pie M data/base/structs/factory_module1.pie M data/base/structs/factory_module1_col.pie M data/base/structs/factory_module1_nex.pie M data/base/structs/factory_module2.pie M data/base/structs/factory_module2_col.pie M data/base/structs/factory_module2_nex.pie Log Message: ----------- Tweaks to tank factory models -Fixed texture coords on the back side with some tweaks to geometry -Added connectors for each steam effect -All meshes are split on pie levels -All models now use pie 3 format Co-Authored-By: MaNGusT- <ba...@bk.ru> Commit: c54e9021c9ace63c1e577793cb988c84d1b4ec65 https://github.com/Warzone2100/warzone2100/commit/c54e9021c9ace63c1e577793cb988c84d1b4ec65 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M src/effects.cpp Log Message: ----------- effectStructureUpdates: Add some "randomness" to multi steam puffs Commit: f9053bb1d492af8b68fbc62d0c24db192f71b795 https://github.com/Warzone2100/warzone2100/commit/f9053bb1d492af8b68fbc62d0c24db192f71b795 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M lib/ivis_opengl/imdload.cpp M lib/ivis_opengl/ivisdef.h Log Message: ----------- imdload: Store modelLevel in iIMDShape Commit: 3f6574c78b64a165460b032b78883f07766b4f03 https://github.com/Warzone2100/warzone2100/commit/3f6574c78b64a165460b032b78883f07766b4f03 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M src/faction.cpp M src/faction.h M src/init.cpp M src/levels.cpp Log Message: ----------- Fix: Faction model lookup for multi-level models Commit: e59110437baa22a8948ab6c6a513d73802a8a574 https://github.com/Warzone2100/warzone2100/commit/e59110437baa22a8948ab6c6a513d73802a8a574 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M src/effects.cpp Log Message: ----------- Fix crash on factories with zero connectors Commit: 2b5814cf75e610b883cec4b9514e042e90a68fac https://github.com/Warzone2100/warzone2100/commit/2b5814cf75e610b883cec4b9514e042e90a68fac Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M src/display3d.cpp Log Message: ----------- Do not display unused connectors for factory modules Commit: 63769d03b2cbf12620a1655dd407a62b64c355c3 https://github.com/Warzone2100/warzone2100/commit/63769d03b2cbf12620a1655dd407a62b64c355c3 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2022-10-21 (Fri, 21 Oct 2022) Changed paths: M src/component.cpp Log Message: ----------- draw_player_3d_shape: Draw all levels Compare: https://github.com/Warzone2100/warzone2100/compare/9ffe83f72de1...63769d03b2cb _______________________________________________ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits