#3271: Search & Destroy missiles no longer searching?
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Reporter: aubergine | Type: bug
Status: new | Priority: normal
Milestone: | Component: other
unspecified | Keywords: archangel, arty, ground shaker
Version: 3.1 beta4 | Blocking:
Blocked By: |
Operating System: All/Non- |
Specific |
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In previous releases, after researching Search & Destroy missiles the
archangels would get much more accurate - they'd home in on targets as
they got closer to them. The effect in game was very noticeable - you'd
see missiles become much more effective at hitting their targets.
However, in Beta 4 it seems like this effect has stopped and now my
missiles seem to regularly rain down on my own defences when enemy droids
get blocked by my walls. It's as if the missiles are back to using
trajectory predictions rather than homing.
Steps to reproduce:
1. Research everything in missiles line, including Search & Destroy
Missiles
2. Build some barriers (walls, fortresses, etc) that enemy droids will run
in to
3. Archangels seem to no longer home in droids that have run in to my
walls and instead land behind my defences where the droid would have been
if it's path had not been blocked.
Note: i was playing against nullbot on the sk-startup map if that makes
any difference.
The same seems to be happening with arty - it's as if all the indirect
fire weapons are no longer homing in where applicable tech has been
researched to make them do so.
--
Ticket URL: <http://developer.wz2100.net/ticket/3271>
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