Build status: FAILURE

Buildslave for this Build:bot-fast-amd64-1
Complete logs for all build steps:http://buildbot.wz2100.net/builders/bugfixes-nightly/builds/94
Build Reason:scheduler
Build Source Stamp:[branch bugfixes] 33842677af6b6cb591c5a3a677849eb600e10e2f
Blamelist:[email protected]

Recent Changes:

Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 31 21:06:29 2012
Changed by:[email protected]
Comments:Don't assert when babas burn to death, and the pointer is still in the active list (apsDroidLists) or that pointer is still "in use" by another droid, and also clean up the messages and attribute them to LOG_DEATH. refs: 3905de35cbcbf49f7bb888d5b3d8a1db4557e583
FilesURL
src/droid.cpp:None
Repository:git://github.com/Warzone2100/warzone2100.git
Project:
Time:Sat Mar 31 21:06:30 2012
Changed by:[email protected]
Comments:Fix screen shake to only shake on things that are explosive by nature, (power plants, factories, etc), and not on walls. Change shake time to be in proportion to what was destroyed, minimal time for features (skyscrapers), to a longer time for a laSat blast.
FilesURL
src/display.cpp:None
src/display.h:None
src/feature.cpp:None
src/projectile.cpp:None
src/structure.cpp:None

Detailed log of last build step: http://buildbot.wz2100.net/builders/bugfixes-nightly/builds/94/steps/compile_1/logs/stdio

Last 20 lines of "compile_1.stdio"

i686-pc-mingw32-g++ -DHAVE_CONFIG_H -I. -I.. -DYY_NO_INPUT -D_GNU_SOURCE=1 -Dmain=SDL_main -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/SDL -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/libpng15 -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -DAL_LIBTYPE_STATIC -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -DNDEBUG -DWZ_DATADIR="\"/usr/local/share/warzone2100\"" -DLOCALEDIR="\"/usr/local/share/locale\"" -I.. -I../3rdparty -I../3rdparty/quesoglc -DGLEW_STATIC -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/GL -g -Wno-enum-compare -Wall -Wextra -Wno-unused-parameter -Wno-sign-compare -Wcast-align -Wwrite-strings -Wpointer-arith -Wno-format-security -DQT_THREAD_SUPPORT -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtCore -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtNetwork -I/home/wz2100/mingw-cross-env/usr/i686-pc-mingw32/include/QtScript -pipe -m32 -march=i686 -O2 -g -gstabs -g3 -fno-exceptions -fstack-protector -MT edit3d.o -MD -MP -MF .deps/edit3d.Tpo -c -o edit3d.o edit3d.cpp
droid.cpp: In function 'bool droidCheckReferences(DROID*)':
droid.cpp:255:187: error: 'struct STRUCTURE' has no member named 'targetFunc'
droid.cpp:255:212: error: 'struct STRUCTURE' has no member named 'targetLine'
droid.cpp:262:266: error: 'struct DROID' has no member named 'targetFunc'
droid.cpp:262:287: error: 'struct DROID' has no member named 'targetLine'
droid.cpp:275:267: error: 'struct DROID' has no member named 'actionTargetFunc'
droid.cpp:275:297: error: 'struct DROID' has no member named 'actionTargetLine'
make[4]: *** [droid.o] Error 1
make[4]: *** Waiting for unfinished jobs....
mv -f .deps/e3demo.Tpo .deps/e3demo.Po
mv -f .deps/display3d.Tpo .deps/display3d.Po
mv -f .deps/edit3d.Tpo .deps/edit3d.Po
make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/bugfixes-nightly/build/src'
make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/bugfixes-nightly/build/src'
make[3]: *** [all] Error 2
make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/bugfixes-nightly/build'
make[2]: *** [all-recursive] Error 1
make[1]: *** [all] Error 2
make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/bugfixes-nightly/build'


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