#3377: savegame splitting
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Reporter: vexed | Owner:
Type: patch (an actual patch, not a | Status: new
request for one) | Milestone: 3.1
Priority: blocker | Version: 3.1
Component: other | and master
Keywords: | Blocked By:
Blocking: | Operating System: All
| /Non-Specific
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Splits it so we can have different directories for savegames, one for
campaign, and one for skirmish.
NOTE: For the autosave, and also the save option at the end of the mission
complete screen, we should disable them.
The main reason for this is that we got some serious flaws in the level
loading code that can't handle transitions correctly because of the way
the scripts interact with each other. For example level change from end
of CAM 2 -> CAM 3, and others.
I suppose we could do a autosave and the begining of the mission
instead...
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Ticket URL: <http://developer.wz2100.net/ticket/3377>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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