#3402: factory designations
--------------------------------+---------------------
Reporter: zydonk | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: 3.1 beta7 | Keywords: factory
Blocked By: | Blocking:
Operating System: Windows 7 |
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Factory designated #1 destroyed. New factory built at new location, which
becomes factory #2. Factory built to replace factory #1 will also be
designated #2. As either of these factories is destroyed (by satlas), its
replacement will also be designated #2, so that there will continue to be
two factories #2.
Now, production from one of these #2 factories will often go to the
delivery point of the other factory, which can be a problem if that point
is close to the factory - which might be destroyed at any moment. More
weird, a factory #2 can produce units it has not been upgraded to produce,
provided that the other #2 factory has been upgraded.
It can be envisaged that the serious confusion arising from this situation
would be multiplied if more than two factories were involved, which might
render the game unplayable.
--
Ticket URL: <http://developer.wz2100.net/ticket/3402>
Warzone 2100 Trac <http://developer.wz2100.net/>
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