#3504: power pc
------------------------------------+------------------------------
        Reporter:  goliath.keet@…   |       Type:  bug
          Status:  new              |   Priority:  normal
       Milestone:  unspecified      |  Component:  Engine: Graphics
         Version:  3.1 beta10       |   Keywords:
      Blocked By:                   |   Blocking:
Operating System:  GNU/Linux 32bit  |
------------------------------------+------------------------------
 Program: ./warzone2100(warzone2100)
 Command line: "./warzone2100"
 Version: Version SDL-3.1 beta10 - Built May 21 2012
 Distributor: UNKNOWN
 Compiled on: May 21 2012 00:08:09
 Compiled by: GCC 4.4.5
 Compiled mode: Release build
 Executed on: Mon May 21 21:05:29 2012
 Operating system: Linux
 Node name: ppcdebian
 Release: 2.6.32.59
 Version: #1 Sun May 20 20:04:46 BST 2012
 Machine: ppc

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.1
 Running with PhysicsFS version: 2.0.1

 Misc Data:
 [21:05:30]Video Mode 1024 x 768 (fullscreen)
 [21:05:31]OpenGL Vendor: Tungsten Graphics, Inc.
 [21:05:31]OpenGL Renderer: Mesa DRI R200 (RV280 5962) 20090101 AGP 4x
 PowerPC/Altivec TCL
 [21:05:31]OpenGL Version: 1.3 Mesa 7.7.1
 [21:05:31]GLEW Version: 1.5.4
 [21:05:31]OpenAL Device Name: ALSA Software
 [21:05:31]OpenAL Vendor: OpenAL Community
 [21:05:31]OpenAL Version: 1.1 ALSOFT 1.12.854
 [21:05:31]OpenAL Renderer: OpenAL Soft
 [21:05:31]OpenAL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE
 AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
 AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXTX_sample_buffer_object AL_EXT_source_distance_model
 AL_LOKI_quadriphonic
 [21:05:31]Using Backend: SDL
 [21:05:31]Using language: System locale
 [21:05:56]Current Level/map is Sk-Rush2

 Dump caused by signal: SIGSEGV: Invalid memory reference: Address not
 mapped to object

 Log message: popup   |09:05:31: [screenInitialise:147] OpenGL 2.0 is not
 supported by your system. Some things may look wrong. Please upgrade your
 graphics driver/hardware, if possible.

 GLIBC raw backtrace:
 ./warzone2100[0x10465de4]
 [0x100370]
 
./warzone2100(_Z20pie_ActivateFallback11SHADER_MODEP9iIMDShape8PIELIGHTS2_+0x2bc)[0x1042e934]
 ./warzone2100[0x1041fb74]
 ./warzone2100(_Z15pie_Draw3DShapeP9iIMDShapeii8PIELIGHTii+0x4d0)[0x1042190c]
 ./warzone2100(_Z15renderStructureP9STRUCTURE+0x7c0)[0x101167f4]
 ./warzone2100(_Z20displayStaticObjectsv+0x214)[0x101136f4]
 ./warzone2100[0x10112004]
 ./warzone2100[0x1011158c]
 ./warzone2100(_Z11draw3DScenev+0x1cc)[0x10110a4c]
 ./warzone2100(_Z12displayWorldv+0x6f0)[0x101299a4]
 ./warzone2100[0x101fe290]
 ./warzone2100(_Z8gameLoopv+0x390)[0x101ff6b4]
 ./warzone2100[0x10202b84]
 ./warzone2100(_Z8mainLoopv+0xc0)[0x10203008]
 ./warzone2100(_Z7wzMain3v+0xc8)[0x1048e674]
 ./warzone2100(_Z8realmainiPPc+0xaa8)[0x10203b00]
 ./warzone2100(main+0x28)[0x1048b134]
 /lib/libc.so.6(+0x1f69c)[0xed6369c]
 /lib/libc.so.6(+0x1f860)[0xed63860]

 No extended backtrace dumped:
 - GDB not available

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3504>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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