#3514: Cannot Save
---------------------------------------+-----------------------------------
        Reporter:  humadragonbaneph@…  |       Type:  bug
          Status:  new                 |   Priority:  normal
       Milestone:  unspecified         |  Component:  Data: Scripts (Other)
         Version:  3.1 beta10          |   Keywords:
      Blocked By:                      |   Blocking:
Operating System:  Windows 7 64bit     |
---------------------------------------+-----------------------------------
 Whenever I save WZ crashes. I have save 3 times successfully then after
 that it crashes if I overwrite the old or create a new save. Here is the
 log report on several attempts...

 {{{
 -------------------

 Error occured on Sunday, May 27, 2012 at 09:58:14.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe"
 Version: Version SDL-3.1 beta10 - Built May 13 2012
 Distributor: wz2100.net
 Compiled on: May 13 2012 20:16:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Sun May 27 09:38:11 2012

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.2
 Running with PhysicsFS version: 2.0.2

 Misc Data:
 [09:38:12]Video Mode 1360 x 768 (window)
 [09:38:12]OpenGL Vendor: NVIDIA Corporation
 [09:38:12]OpenGL Renderer: GeForce 9600 GT/PCIe/SSE2
 [09:38:12]OpenGL Version: 3.3.0
 [09:38:12]GLEW Version: 1.7.0
 [09:38:12]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
 [09:38:12]OpenAL Device Name: DirectSound Default
 [09:38:12]OpenAL Vendor: OpenAL Community
 [09:38:12]OpenAL Version: 1.1 ALSOFT 1.13
 [09:38:12]OpenAL Renderer: OpenAL Soft
 [09:38:12]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [09:38:12]Using Backend: SDL
 [09:38:12]Using language: System locale
 [09:38:27]Current Level/map is Sk-GreatRift-T1


 C:\Program Files (x86)\Warzone 2100-3.1_beta10\warzone2100.exe caused an
 Access Violation at location 00460348 in module C:\Program Files
 (x86)\Warzone 2100-3.1_beta10\warzone2100.exe Reading from location
 00000000.

 Log message: info    |09:38:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |09:38:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |09:38:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |09:38:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |09:38:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |09:38:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |09:38:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |09:38:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |09:38:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |09:38:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |09:38:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |09:38:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |09:38:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |09:38:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |09:38:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |09:38:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |09:38:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |09:38:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |09:38:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |09:38:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'

 Registers:
 eax=00000002 ebx=0ebc2900 ecx=0028f110 edx=00000000 esi=00000003
 edi=0028ef2c
 eip=00460348 esp=0028eec0 ebp=0028f1c4 iopl=0         nv up ei ng nz ac pe
 cy
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210293

 Call stack:
 00460348  C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe:00460348  saveGame
 /wz2100/warzone2100-3.1_beta10/src/game.cpp:6138
 656D6167
 6B732F73
 696D7269
 662F6873
 6D2F346B
 74737365
 2E657461
 00696E69  C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe:00696E69  SDL_SoftStretch


 -------------------

 Error occured on Sunday, May 27, 2012 at 10:04:45.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe"
 Version: Version SDL-3.1 beta10 - Built May 13 2012
 Distributor: wz2100.net
 Compiled on: May 13 2012 20:16:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Sun May 27 09:58:22 2012

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.2
 Running with PhysicsFS version: 2.0.2

 Misc Data:
 [09:58:22]Video Mode 1360 x 768 (window)
 [09:58:22]OpenGL Vendor: NVIDIA Corporation
 [09:58:22]OpenGL Renderer: GeForce 9600 GT/PCIe/SSE2
 [09:58:22]OpenGL Version: 3.3.0
 [09:58:22]GLEW Version: 1.7.0
 [09:58:22]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
 [09:58:22]OpenAL Device Name: DirectSound Default
 [09:58:22]OpenAL Vendor: OpenAL Community
 [09:58:22]OpenAL Version: 1.1 ALSOFT 1.13
 [09:58:22]OpenAL Renderer: OpenAL Soft
 [09:58:22]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [09:58:22]Using Backend: SDL
 [09:58:22]Using language: System locale
 [09:58:52]Current Level/map is Sk-GreatRift-T1


 C:\Program Files (x86)\Warzone 2100-3.1_beta10\warzone2100.exe caused an
 Access Violation at location 00460348 in module C:\Program Files
 (x86)\Warzone 2100-3.1_beta10\warzone2100.exe Reading from location
 00000000.

 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'
 Log message: info    |10:02:34: [displayBlueprints:1712] Expected a
 delivery point.
 Log message: info    |10:02:34: [displayBlueprints:1712] Assert in
 Warzone: display3d.cpp:1712 (deliveryPointToMove != __null), last script
 event: 'N/A'

 Registers:
 eax=00000002 ebx=0db92338 ecx=0028f110 edx=00000000 esi=00000003
 edi=0028ef2c
 eip=00460348 esp=0028eec0 ebp=0028f1c4 iopl=0         nv up ei ng nz ac pe
 cy
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210293

 Call stack:
 00460348  C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe:00460348  saveGame
 /wz2100/warzone2100-3.1_beta10/src/game.cpp:6138
 656D6167
 6B732F73
 696D7269
 662F6873
 6D2F346B
 74737365
 2E657461
 00696E69  C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe:00696E69  SDL_SoftStretch


 -------------------

 Error occured on Sunday, May 27, 2012 at 10:12:13.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe"
 Version: Version SDL-3.1 beta10 - Built May 13 2012
 Distributor: wz2100.net
 Compiled on: May 13 2012 20:16:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Sun May 27 10:07:33 2012

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.2
 Running with PhysicsFS version: 2.0.2

 Misc Data:
 [10:07:33]Video Mode 1360 x 768 (window)
 [10:07:33]OpenGL Vendor: NVIDIA Corporation
 [10:07:33]OpenGL Renderer: GeForce 9600 GT/PCIe/SSE2
 [10:07:33]OpenGL Version: 3.3.0
 [10:07:33]GLEW Version: 1.7.0
 [10:07:33]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
 [10:07:34]OpenAL Device Name: DirectSound Default
 [10:07:34]OpenAL Vendor: OpenAL Community
 [10:07:34]OpenAL Version: 1.1 ALSOFT 1.13
 [10:07:34]OpenAL Renderer: OpenAL Soft
 [10:07:34]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [10:07:34]Using Backend: SDL
 [10:07:34]Using language: System locale
 [10:07:45]Current Level/map is Sk-GreatRift-T1


 C:\Program Files (x86)\Warzone 2100-3.1_beta10\warzone2100.exe caused an
 Access Violation at location 00460348 in module C:\Program Files
 (x86)\Warzone 2100-3.1_beta10\warzone2100.exe Reading from location
 00000000.

 Log message: info    |10:07:45: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:07:45: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:07:45: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:07:45: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |10:07:45: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:07:45: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:07:45: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:07:45: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |10:07:45: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:07:45: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:07:45: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:07:45: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |10:07:45: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:07:45: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:07:45: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:07:45: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |10:07:45: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:07:45: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:07:45: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:07:45: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'

 Registers:
 eax=00000002 ebx=0ead16c8 ecx=0028f110 edx=00000000 esi=00000003
 edi=0028ef2c
 eip=00460348 esp=0028eec0 ebp=0028f1c4 iopl=0         nv up ei ng nz ac pe
 cy
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210293

 Call stack:
 00460348  C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe:00460348  saveGame
 /wz2100/warzone2100-3.1_beta10/src/game.cpp:6138
 656D6167
 6B732F73
 696D7269
 662F6873
 6D2F356B
 74737365
 2E657461
 00696E69  C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe:00696E69  SDL_SoftStretch


 -------------------

 Error occured on Sunday, May 27, 2012 at 10:14:36.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe"
 Version: Version SDL-3.1 beta10 - Built May 13 2012
 Distributor: wz2100.net
 Compiled on: May 13 2012 20:16:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Sun May 27 10:14:13 2012

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.2
 Running with PhysicsFS version: 2.0.2

 Misc Data:
 [10:14:13]Video Mode 1360 x 768 (window)
 [10:14:13]OpenGL Vendor: NVIDIA Corporation
 [10:14:13]OpenGL Renderer: GeForce 9600 GT/PCIe/SSE2
 [10:14:13]OpenGL Version: 3.3.0
 [10:14:13]GLEW Version: 1.7.0
 [10:14:13]OpenGL GLSL Version : 3.30 NVIDIA via Cg compiler
 [10:14:13]OpenAL Device Name: DirectSound Default
 [10:14:13]OpenAL Vendor: OpenAL Community
 [10:14:13]OpenAL Version: 1.1 ALSOFT 1.13
 [10:14:13]OpenAL Renderer: OpenAL Soft
 [10:14:13]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [10:14:13]Using Backend: SDL
 [10:14:13]Using language: System locale
 [10:14:27]Current Level/map is Sk-GreatRift-T1


 C:\Program Files (x86)\Warzone 2100-3.1_beta10\warzone2100.exe caused an
 Access Violation at location 00460348 in module C:\Program Files
 (x86)\Warzone 2100-3.1_beta10\warzone2100.exe Reading from location
 00000000.

 Log message: info    |10:14:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:14:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:14:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:14:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |10:14:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:14:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:14:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:14:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |10:14:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:14:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:14:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:14:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |10:14:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:14:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:14:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:14:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'
 Log message: info    |10:14:27: [getViewData:759] Message  not found, run
 with --debug=wz to get a list of all known messages
 Log message: info    |10:14:27: [getViewData:759] Assert in Warzone:
 message.cpp:759 (ptr), last script event: '<none>'
 Log message: info    |10:14:27: [loadSaveMessage:6068] Failed to find view
 data for message 0
 Log message: info    |10:14:27: [loadSaveMessage:6068] Assert in Warzone:
 game.cpp:6068 (psMessage->pViewData), last script event: '<none>'

 Registers:
 eax=00000002 ebx=0ebc9030 ecx=0028f110 edx=00000000 esi=00000003
 edi=0028ef2c
 eip=00460348 esp=0028eec0 ebp=0028f1c4 iopl=0         nv up ei ng nz ac pe
 cy
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210293

 Call stack:
 00460348  C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe:00460348  saveGame
 /wz2100/warzone2100-3.1_beta10/src/game.cpp:6138
 656D6167
 6B732F73
 696D7269
 662F6873
 6D2F316B
 74737365
 2E657461
 00696E69  C:\Program Files (x86)\Warzone
 2100-3.1_beta10\warzone2100.exe:00696E69  SDL_SoftStretch
 }}}

 Hope this will help..

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3514>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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