#3525: More weapon subclasses
-------------------------------------------------+-------------------------
 Reporter:  Kreuvf                               |             Owner:
     Type:  patch (an actual patch, not a        |            Status:  new
  request for one)                               |         Milestone:
 Priority:  normal                               |  unspecified
Component:  Data: Scripts (Other)                |           Version:  3.1
 Keywords:                                       |  beta10
 Blocking:                                       |        Blocked By:
                                                 |  Operating System:  All
                                                 |  /Non-Specific
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 This patch is a result of work on a mod. We are in need of more weapon
 subclasses and added 16 new weapon subclasses in whole, 9 of them generic
 ones for free use by other modders. The aim of the patch is to make the
 game more modding-friendly by pushing the current limits. Old data should
 be 100% compatible, but mods (and most probably savegames as well) created
 using new weapon subclasses do not work on older versions not
 incorporating this patch.

 The new weapon subclasses are:
 1. A-A CANNON
 1. CLUSTER BOMB
 1. HEAVY BOMB
 1. HOT BOMB
 1. HOT HOWITZER
 1. LASER
 1. A-A LASER
 1. GENERIC 0
 1. GENERIC 1
 1. GENERIC 2
 1. GENERIC 3
 1. GENERIC 4
 1. GENERIC 5
 1. GENERIC 6
 1. GENERIC 7
 1. GENERIC 8

 The diff was created using Beta 9, but
 [https://github.com/Warzone2100/warzone2100/compare/v3.1_beta9...v3.1_beta10
 if I am not mistaken], then the code parts touched do not differ between
 Betas 9 and 10, so the patch should apply without problems.

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3525>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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