On Tue, Jun 12, 2012 at 5:35 AM, Paul Wise <[email protected]> forwarded: > ---------- Forwarded message ---------- > From: "Luigi Bai via RT" <[email protected]>
> First, the CC-BY-SA license is not compatible with the GPL This is not a problem. They do not apply to the same work. > Also, at least one US court has held that a game can be considered a > derivative work of the game engine, see Micro Star v. Formgen, 154 F.3d > 1107 (9th. Cir. 1998). The way I read it, it would only apply to stats and level data (anything that could be stricly understood as a sequel - as sequels are derivative works). > In that case anyone releasing a game based on the WZ2100 would have to > convey it (including all of its data) to any third party under the terms > of the GPL. The comment inside the parenthesis does not follow. A mod can be a compilation of works under different licenses, where only those works that are derivative need to be GPL. > Alternately, the WZ2100 authors may choose to allow games to be released > under any license. If that is their intent, it would be made clear if > they were to release the engine under the GPL with an exception like the > GCC runtime exception We cannot change the license. - Per ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Warzone2100-project mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/warzone2100-project
