#3576: a truck chooses longer path for building or reparing defence structures
-------------------------------------+-------------------------------------
Reporter: anonymous | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: 3.1 beta11 | Keywords: trucks paths structures
Blocked By: | Blocking:
Operating System: All/Non-Specific |
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Example:
Assume that there is a field without any obstacles, with a subfield 4 x 4:
a4 b4 c4 d4
a3 b3 c3 d3
a2 b2 c2 d2
a1 b1 c1 d1
The truck is on the left lower side of defensive structures at a4, b3, c2,
d1. Order the truck to build a defensive structure at c3. Sometimes, the
truck chooses the shortest path to build the structure at c3 after
commming to b2. More often, the truck goes to the upper right side of the
map and builds the structure at c3.
There is a similar behaviour when c3 structure is damaged and the truck
goes to repair the structure.
This type of behaviour is easier to spot when diagonally placed structures
are much longer than in this example.
I expected trucks to choose the shortest path and stay at the same side of
diagonal for building or repairing structures that are diagonally
accessible.
Does orientation of the truck influence algorithm for choosing path?
Maybe allowing trucks to move backward would result with more the shortest
paths and staying on friendly side of the diagonal instead of going to
unfriendly side.
--
Ticket URL: <http://developer.wz2100.net/ticket/3576>
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