#3588: Game crashed when clicking 'lobby'
------------------------------------+--------------------
Reporter: konpaku | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: other
Version: 3.1 beta11 | Keywords:
Blocked By: | Blocking:
Operating System: Windows 7 64bit |
------------------------------------+--------------------
-------------------
Error occured on Tuesday, July 3, 2012 at 12:05:36.
Program: D:\Warzone 2100 v3.1\warzone2100.exe(warzone2100)
Command line: "D:\Warzone 2100 v3.1\warzone2100.exe"
Version: Version SDL-3.1 beta11 - Built Jun 20 2012
Distributor: wz2100.net
Compiled on: Jun 20 2012 01:23:59
Compiled by: GCC 4.7.0
Compiled mode: Release build
Executed on: Tue Jul 03 12:05:16 2012
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.2
Running with PhysicsFS version: 2.0.2
Misc Data:
[12:05:17]Video Mode 1600 x 900 (fullscreen)
[12:05:17]OpenGL Vendor: NVIDIA Corporation
[12:05:17]OpenGL Renderer: GeForce GT 540M/PCI/SSE2
[12:05:17]OpenGL Version: 4.1.0
[12:05:17]GLEW Version: 1.7.0
[12:05:17]OpenGL GLSL Version : 4.10 NVIDIA via Cg compiler
[12:05:17]OpenAL Device Name: DirectSound Default
[12:05:17]OpenAL Vendor: OpenAL Community
[12:05:17]OpenAL Version: 1.1 ALSOFT 1.13
[12:05:17]OpenAL Renderer: OpenAL Soft
[12:05:17]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
AL_SOFT_loop_points
[12:05:17]Using Backend: SDL
[12:05:17]Using language: English
[12:05:21]UPnP device not found.
D:\Warzone 2100 v3.1\warzone2100.exe caused an Access Violation at
location 76b408ca in module C:\windows\syswow64\msvcrt.dll Reading from
location 0000000b.
Log message: info |12:05:17: [openLoadFile:164] Assert in Warzone:
frame.cpp:164 (!"unable to open file"), last script event: ''
Log message: error |12:05:17: [loadLevFile:158] loadLevFile: File not
found: 4c-Squared.addon.lev
Log message: info |12:05:17: [openLoadFile:164] file 8c-
AntiSquared40.addon.lev could not be opened: Corrupted archive
Log message: info |12:05:17: [openLoadFile:164] Assert in Warzone:
frame.cpp:164 (!"unable to open file"), last script event: ''
Log message: error |12:05:17: [loadLevFile:158] loadLevFile: File not
found: 8c-AntiSquared40.addon.lev
Log message: info |12:05:17: [openLoadFile:164] file 8c-
CanyonHaos.addon.lev could not be opened: Corrupted archive
Log message: info |12:05:17: [openLoadFile:164] Assert in Warzone:
frame.cpp:164 (!"unable to open file"), last script event: ''
Log message: error |12:05:17: [loadLevFile:158] loadLevFile: File not
found: 8c-CanyonHaos.addon.lev
Log message: info |12:05:17: [openLoadFile:164] file 8c-
FullCombat.addon.lev could not be opened: Corrupted archive
Log message: info |12:05:17: [openLoadFile:164] Assert in Warzone:
frame.cpp:164 (!"unable to open file"), last script event: ''
Log message: error |12:05:17: [loadLevFile:158] loadLevFile: File not
found: 8c-FullCombat.addon.lev
Log message: info |12:05:17: [openLoadFile:164] file 8c-
squared.addon.lev could not be opened: Corrupted archive
Log message: info |12:05:17: [openLoadFile:164] Assert in Warzone:
frame.cpp:164 (!"unable to open file"), last script event: ''
Log message: error |12:05:17: [loadLevFile:158] loadLevFile: File not
found: 8c-squared.addon.lev
Log message: error |12:05:35: [NETrecvGAMESTRUCT:817] Lobby server
connection error: Connection timed out
Log message: info |12:05:35: [readAll:910] We don't have a valid
socket!
Log message: info |12:05:35: [readAll:910] Assert in Warzone:
netsocket.cpp:910 (sock), last script event: '<none>'
Log message: error |12:05:35: [NETrecvGAMESTRUCT:817] Lobby server
connection error: No error
Log message: info |12:05:35: [SocketSet_DelSocket:765] NULL Socket
provided
Log message: info |12:05:35: [SocketSet_DelSocket:765] Assert in
Warzone: netsocket.cpp:765 (socket != NULL), last script event: '<none>'
Registers:
eax=0000000b ebx=00000028 ecx=00000028 edx=00000000 esi=0000000b
edi=0185fc6c
eip=76b408ca esp=0028ebf0 ebp=01a61c18 iopl=0 nv up ei pl nz na po
nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b
efl=00210206
Call stack:
76B408CA C:\windows\syswow64\msvcrt.dll:76B408CA strncpy
005921F8 D:\Warzone 2100 v3.1\warzone2100.exe:005921F8 NETfindGame
/wz2100/warzone2100-3.1_beta11/lib/netplay/netplay.cpp:2790
004C07FE D:\Warzone 2100 v3.1\warzone2100.exe:004C07FE startGameFind
/wz2100/warzone2100-3.1_beta11/src/multiint.cpp:1241
0B64B798
002404C7
E8000000
000DFA52
3C24748D
87E8DF89
E8FFFF99
FFFF9542
F5BC3DE8
E8F189FF
000A5C76
1D2404C7
C700B827
203C2444
C700004E
94442444
C7000027
02482444 D:\Warzone 2100 v3.1\warzone2100.exe:02482444 SDL_SoftStretch
66000000
4C2444C7
C76600B4
C34E2444
44C76600
00C85024 D:\Warzone 2100 v3.1\warzone2100.exe:00C85024
_GLOBAL__sub_I_BACKEND
/wz2100/warzone2100-3.1_beta11/lib/sdl/main_sdl.cpp:1268
2444C766
E8001452
00113006
04247489 D:\Warzone 2100 v3.1\warzone2100.exe:04247489 SDL_SoftStretch
7024748D C:\windows\syswow64\dbghelp.dll:7024748D MiniDumpWriteDump
542444C7
004B9DC0 D:\Warzone 2100 v3.1\warzone2100.exe:004B9DC0 showPasswordLabel
/wz2100/warzone2100-3.1_beta11/src/multiint.cpp:1192
64244489
20DAA8A1
24048901
0A02B5E8
E8F18900
000A823E
20DAA8A1
24748901
24B48D04
--
Ticket URL: <http://developer.wz2100.net/ticket/3588>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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