#3588: Game crashed when clicking 'lobby'
------------------------------------+--------------------
        Reporter:  konpaku          |       Type:  bug
          Status:  new              |   Priority:  normal
       Milestone:  unspecified      |  Component:  other
         Version:  3.1 beta11       |   Keywords:
      Blocked By:                   |   Blocking:
Operating System:  Windows 7 64bit  |
------------------------------------+--------------------
 -------------------

 Error occured on Tuesday, July 3, 2012 at 12:05:36.

 Program: D:\Warzone 2100 v3.1\warzone2100.exe(warzone2100)
 Command line: "D:\Warzone 2100 v3.1\warzone2100.exe"
 Version: Version SDL-3.1 beta11 - Built Jun 20 2012
 Distributor: wz2100.net
 Compiled on: Jun 20 2012 01:23:59
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Tue Jul 03 12:05:16 2012

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.2
 Running with PhysicsFS version: 2.0.2

 Misc Data:
 [12:05:17]Video Mode 1600 x 900 (fullscreen)
 [12:05:17]OpenGL Vendor: NVIDIA Corporation
 [12:05:17]OpenGL Renderer: GeForce GT 540M/PCI/SSE2
 [12:05:17]OpenGL Version: 4.1.0
 [12:05:17]GLEW Version: 1.7.0
 [12:05:17]OpenGL GLSL Version : 4.10 NVIDIA via Cg compiler
 [12:05:17]OpenAL Device Name: DirectSound Default
 [12:05:17]OpenAL Vendor: OpenAL Community
 [12:05:17]OpenAL Version: 1.1 ALSOFT 1.13
 [12:05:17]OpenAL Renderer: OpenAL Soft
 [12:05:17]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [12:05:17]Using Backend: SDL
 [12:05:17]Using language: English
 [12:05:21]UPnP device not found.


 D:\Warzone 2100 v3.1\warzone2100.exe caused an Access Violation at
 location 76b408ca in module C:\windows\syswow64\msvcrt.dll Reading from
 location 0000000b.

 Log message: info    |12:05:17: [openLoadFile:164] Assert in Warzone:
 frame.cpp:164 (!"unable to open file"), last script event: ''
 Log message: error   |12:05:17: [loadLevFile:158] loadLevFile: File not
 found: 4c-Squared.addon.lev
 Log message: info    |12:05:17: [openLoadFile:164] file 8c-
 AntiSquared40.addon.lev could not be opened: Corrupted archive
 Log message: info    |12:05:17: [openLoadFile:164] Assert in Warzone:
 frame.cpp:164 (!"unable to open file"), last script event: ''
 Log message: error   |12:05:17: [loadLevFile:158] loadLevFile: File not
 found: 8c-AntiSquared40.addon.lev
 Log message: info    |12:05:17: [openLoadFile:164] file 8c-
 CanyonHaos.addon.lev could not be opened: Corrupted archive
 Log message: info    |12:05:17: [openLoadFile:164] Assert in Warzone:
 frame.cpp:164 (!"unable to open file"), last script event: ''
 Log message: error   |12:05:17: [loadLevFile:158] loadLevFile: File not
 found: 8c-CanyonHaos.addon.lev
 Log message: info    |12:05:17: [openLoadFile:164] file 8c-
 FullCombat.addon.lev could not be opened: Corrupted archive
 Log message: info    |12:05:17: [openLoadFile:164] Assert in Warzone:
 frame.cpp:164 (!"unable to open file"), last script event: ''
 Log message: error   |12:05:17: [loadLevFile:158] loadLevFile: File not
 found: 8c-FullCombat.addon.lev
 Log message: info    |12:05:17: [openLoadFile:164] file 8c-
 squared.addon.lev could not be opened: Corrupted archive
 Log message: info    |12:05:17: [openLoadFile:164] Assert in Warzone:
 frame.cpp:164 (!"unable to open file"), last script event: ''
 Log message: error   |12:05:17: [loadLevFile:158] loadLevFile: File not
 found: 8c-squared.addon.lev
 Log message: error   |12:05:35: [NETrecvGAMESTRUCT:817] Lobby server
 connection error: Connection timed out
 Log message: info    |12:05:35: [readAll:910] We don't have a valid
 socket!
 Log message: info    |12:05:35: [readAll:910] Assert in Warzone:
 netsocket.cpp:910 (sock), last script event: '<none>'
 Log message: error   |12:05:35: [NETrecvGAMESTRUCT:817] Lobby server
 connection error: No error
 Log message: info    |12:05:35: [SocketSet_DelSocket:765] NULL Socket
 provided
 Log message: info    |12:05:35: [SocketSet_DelSocket:765] Assert in
 Warzone: netsocket.cpp:765 (socket != NULL), last script event: '<none>'

 Registers:
 eax=0000000b ebx=00000028 ecx=00000028 edx=00000000 esi=0000000b
 edi=0185fc6c
 eip=76b408ca esp=0028ebf0 ebp=01a61c18 iopl=0         nv up ei pl nz na po
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210206

 Call stack:
 76B408CA  C:\windows\syswow64\msvcrt.dll:76B408CA  strncpy
 005921F8  D:\Warzone 2100 v3.1\warzone2100.exe:005921F8  NETfindGame
 /wz2100/warzone2100-3.1_beta11/lib/netplay/netplay.cpp:2790
 004C07FE  D:\Warzone 2100 v3.1\warzone2100.exe:004C07FE  startGameFind
 /wz2100/warzone2100-3.1_beta11/src/multiint.cpp:1241
 0B64B798
 002404C7
 E8000000
 000DFA52
 3C24748D
 87E8DF89
 E8FFFF99
 FFFF9542
 F5BC3DE8
 E8F189FF
 000A5C76
 1D2404C7
 C700B827
 203C2444
 C700004E
 94442444
 C7000027
 02482444  D:\Warzone 2100 v3.1\warzone2100.exe:02482444  SDL_SoftStretch
 66000000
 4C2444C7
 C76600B4
 C34E2444
 44C76600
 00C85024  D:\Warzone 2100 v3.1\warzone2100.exe:00C85024
 _GLOBAL__sub_I_BACKEND
 /wz2100/warzone2100-3.1_beta11/lib/sdl/main_sdl.cpp:1268
 2444C766
 E8001452
 00113006
 04247489  D:\Warzone 2100 v3.1\warzone2100.exe:04247489  SDL_SoftStretch
 7024748D  C:\windows\syswow64\dbghelp.dll:7024748D  MiniDumpWriteDump
 542444C7
 004B9DC0  D:\Warzone 2100 v3.1\warzone2100.exe:004B9DC0  showPasswordLabel
 /wz2100/warzone2100-3.1_beta11/src/multiint.cpp:1192
 64244489
 20DAA8A1
 24048901
 0A02B5E8
 E8F18900
 000A823E
 20DAA8A1
 24748901
 24B48D04

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3588>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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