08.07.2012 22:29, buginator wrote:
> On Sun, Jul 8, 2012 at 2:21 PM, Kreuvf <kreuvf@w...> wrote:
>> So working on/with the JS stuff is future-proof (to the best of your 
>> knowledge)?
> 
> In any case, are you looking to come up with something better than
> what we have now, or are you in the process of doing some new secret
> project, and wish to know if you should continue to use JS ?
With "our" mod project we are nearing a stage where I would like/have to tamper
with scripts and stuff. And it is so uber-secret that it can be publicly
accessed on Gna ;)

And more explicitly: I am not looking to come up with something better, at least
currently. I just do not want to waste my time on writing scripts in a language
which becomes obsolete the second $new_cool_dev_who_vanishes_after_three_weeks
pours his/her language into the game...

Regards
- Kreuvf

Attachment: signature.asc
Description: OpenPGP digital signature

------------------------------------------------------------------------------
Live Security Virtual Conference
Exclusive live event will cover all the ways today's security and 
threat landscape has changed and how IT managers can respond. Discussions 
will include endpoint security, mobile security and the latest in malware 
threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/
_______________________________________________
Warzone2100-project mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/warzone2100-project

Reply via email to