#3647: Random Game Crash in Battle
------------------------------------+------------------------------
Reporter: dhoens2@… | Type: bug
Status: new | Priority: normal
Milestone: unspecified | Component: Engine: Graphics
Version: 3.1 beta11 | Keywords: Draw3DShape2
Blocked By: | Blocking:
Operating System: Windows 7 64bit |
------------------------------------+------------------------------
{{{
-------------------
Error occured on Thursday, August 2, 2012 at 12:46:02.
Program: C:\Program Files (x86)\Warzone
2100-3.1_beta11\warzone2100.exe(warzone2100)
Command line: "C:\Program Files (x86)\Warzone
2100-3.1_beta11\warzone2100.exe"
Version: Version SDL-3.1 beta11 - Built Jun 20 2012
Distributor: wz2100.net
Compiled on: Jun 20 2012 01:23:59
Compiled by: GCC 4.7.0
Compiled mode: Release build
Executed on: Thu Aug 02 12:32:32 2012
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.2
Running with PhysicsFS version: 2.0.2
Misc Data:
[12:32:32]Video Mode 1024 x 768 (window)
[12:32:32]OpenGL Vendor: Intel
[12:32:32]OpenGL Renderer: Intel(R) HD Graphics Family
[12:32:32]OpenGL Version: 3.0.0 - Build 8.15.10.2342
[12:32:32]GLEW Version: 1.7.0
[12:32:32]OpenGL GLSL Version : 1.30 - Intel Build 8.15.10.2342
[12:32:32]OpenAL Device Name: DirectSound Default
[12:32:32]OpenAL Vendor: OpenAL Community
[12:32:32]OpenAL Version: 1.1 ALSOFT 1.13
[12:32:32]OpenAL Renderer: OpenAL Soft
[12:32:32]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
AL_SOFT_loop_points
[12:32:32]Using Backend: SDL
[12:32:32]Using language: System locale
[12:35:03]Current Level/map is Sk-HideNSneak-T3
C:\Program Files (x86)\Warzone 2100-3.1_beta11\warzone2100.exe caused an
Access Violation at location 005a4a12 in module C:\Program Files
(x86)\Warzone 2100-3.1_beta11\warzone2100.exe Reading from location
8f0e4fe0.
Log message: info |12:46:02: [pie_SetTexturePage:603] Index out of
bounds: 1234953984
Log message: info |12:46:02: [pie_SetTexturePage:603] Assert in
Warzone: piestate.cpp:603 (num < iV_TEX_MAX), last script event: '27
(CALL_STRUCT_ATTACKED)'
Registers:
eax=66f9d400 ebx=00000001 ecx=00000010 edx=00000008 esi=00000001
edi=499be740
eip=005a4a12 esp=0028e884 ebp=499be750 iopl=0 ov up ei pl nz na po
nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b
efl=00210a06
Call stack:
005A4A12 C:\Program Files (x86)\Warzone
2100-3.1_beta11\warzone2100.exe:005A4A12 pie_ActivateShader
/wz2100/warzone2100-3.1_beta11/lib/ivis_opengl/piestate.cpp:471
105D4658 C:\windows\system32\ig4icd32.dll:105D4658 DllMain
-------------------
Error occured on Monday, August 6, 2012 at 15:34:53.
Program: C:\Program Files (x86)\Warzone
2100-3.1_beta11\warzone2100.exe(warzone2100)
Command line: "C:\Program Files (x86)\Warzone
2100-3.1_beta11\warzone2100.exe"
Version: Version SDL-3.1 beta11 - Built Jun 20 2012
Distributor: wz2100.net
Compiled on: Jun 20 2012 01:23:59
Compiled by: GCC 4.7.0
Compiled mode: Release build
Executed on: Mon Aug 06 15:26:18 2012
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.2
Running with PhysicsFS version: 2.0.2
Misc Data:
[15:26:20]Video Mode 1024 x 768 (window)
[15:26:20]OpenGL Vendor: Intel
[15:26:20]OpenGL Renderer: Intel(R) HD Graphics Family
[15:26:20]OpenGL Version: 3.0.0 - Build 8.15.10.2342
[15:26:20]GLEW Version: 1.7.0
[15:26:20]OpenGL GLSL Version : 1.30 - Intel Build 8.15.10.2342
[15:26:22]OpenAL Device Name: DirectSound Default
[15:26:22]OpenAL Vendor: OpenAL Community
[15:26:22]OpenAL Version: 1.1 ALSOFT 1.13
[15:26:22]OpenAL Renderer: OpenAL Soft
[15:26:22]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
AL_SOFT_loop_points
[15:26:22]Using Backend: SDL
[15:26:22]Using language: System locale
[15:27:30]Current Level/map is Sk-HighGround
C:\Program Files (x86)\Warzone 2100-3.1_beta11\warzone2100.exe caused an
Access Violation at location 0059d615 in module C:\Program Files
(x86)\Warzone 2100-3.1_beta11\warzone2100.exe Reading from location
85d80c08.
Registers:
eax=0028e96c ebx=0e740438 ecx=85d80c08 edx=0e740454 esi=00000000
edi=8cc07c10
eip=0059d615 esp=0028e930 ebp=0af265c8 iopl=0 nv up ei pl nz na pe
nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b
efl=00210202
Call stack:
0059D615 C:\Program Files (x86)\Warzone
2100-3.1_beta11\warzone2100.exe:0059D615 pie_Draw3DShape2
/wz2100/warzone2100-3.1_beta11/lib/ivis_opengl/piedraw.cpp:252
}}}
--
Ticket URL: <http://developer.wz2100.net/ticket/3647>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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