#3714: Transporters placed on the map don't work --------------------+------------------------------------- Reporter: NoQ | Owner: Type: bug | Status: new Priority: normal | Milestone: unspecified Component: other | Version: 3.1 RC 2 Keywords: | Blocked By: Blocking: | Operating System: All/Non-Specific --------------------+------------------------------------- If you place a Supertransporter droid on to a map in the map editor (FlaME), then it doesn't have any group assigned to it by the game for storing its contents. Hence the game crashes almost instantly after the game starts. Here is an example of an unmodded map just made in FlaME that crashes the game when playing on it.
-- Ticket URL: <http://developer.wz2100.net/ticket/3714> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project ------------------------------------------------------------------------------ How fast is your code? 3 out of 4 devs don\\\'t know how their code performs in production. Find out how slow your code is with AppDynamics Lite. http://ad.doubleclick.net/clk;262219672;13503038;z? http://info.appdynamics.com/FreeJavaPerformanceDownload.html _______________________________________________ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project