#3714: Transporters placed on the map don't work
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 Reporter:  NoQ     |             Owner:
     Type:  bug     |            Status:  new
 Priority:  normal  |         Milestone:  unspecified
Component:  other   |           Version:  3.1 RC 2
 Keywords:          |        Blocked By:
 Blocking:          |  Operating System:  All/Non-Specific
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 If you place a Supertransporter droid on to a map in the map editor
 (FlaME), then it doesn't have any group assigned to it by the game for
 storing its contents. Hence the game crashes almost instantly after the
 game starts. Here is an example of an unmodded map just made in FlaME that
 crashes the game when playing on it.

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Ticket URL: <http://developer.wz2100.net/ticket/3714>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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