#3930: Health for Oil Derricks is greater than 100 when damaged.
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Reporter: carlosjhr64@… | Owner: Per
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: Engine: Scripting / AI | Version: unspecified
Keywords: | Operating System: All/Non-Specific
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If object is an oil derrick, object.health is >= 100.
Code must have a +/- sign wrong somewhere.
If nobody noticed before must be they're just checking if it's not 100 for
a repair?
I'm assuming it's in the scripting/Ai part of the game, as
damage shows correctly in the game's graphics.
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Ticket URL: <http://developer.wz2100.net/ticket/3930>
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