#3935: Use GLM math library
 Reporter:  Per                                  |             Owner:
     Type:  patch (an actual patch, not a        |            Status:  new
  request for one)                               |         Milestone:
 Priority:  normal                               |  unspecified
Component:  Engine: Graphics                     |           Version:
 Keywords:                                       |  git/master
 Blocking:                                       |        Blocked By:
                                                 |  Operating System:  All
                                                 |  /Non-Specific
 This patch makes use of the GLM math library to offload some matrix
 computations from GPU to CPU, to avoid unnecessary traffic on the bus.
 Also, it moves us closer to OpenGL ES 2 support.

Ticket URL: <http://developer.wz2100.net/ticket/3935>
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