#3943: AI unable to produce units
--------------------------+------------------------------------
Reporter: MrAnderson | Owner: NoQ
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: NullBot (AI) | Version: 3.1.0
Keywords: | Operating System: GNU/Linux 64bit
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Afair I selected NullBot as AI in the attached saved game. It has a
minimal set of buildings that is necessary to expand (one power generator,
one oil derrick and a factory). However, it fails doing so. I do not know
how it managed to get into this state, but the log is filled with
{{{
info |06:38:35: [structSetManufacture:993] Wrong template for player 1
factory, type 1.
info |06:38:35: [structSetManufacture:993] Assert in Warzone:
structure.cpp:993 (!psTempl || (validTemplateForFactory(psTempl, psStruct)
&& researchedTemplate(psTempl, psStruct->player, true)) ||
psStruct->player == scavengerPlayer() || !bMultiPlayer), last script
event: 'N/A'
error |06:38:35: [js_buildDroid:948] Could not produce template
Construction Droid in Fabrik
}}}
every three seconds
--
Ticket URL: <http://developer.wz2100.net/ticket/3943>
Warzone 2100 Trac <http://developer.wz2100.net/>
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