#3967: Repair queuing does not correctly display building health
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 Reporter:  infamoushotbeverage@…  |             Owner:
     Type:  bug                    |            Status:  new
 Priority:  normal                 |         Milestone:  unspecified
Component:  Engine: GUI            |           Version:  3.1 and master
 Keywords:  repair queue           |  Operating System:  Windows 7 64bit
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 Holding down the shift key to queue up multiple repairs causes the health
 bar of whatever unit the cursor is hovering over to appear full,
 regardless of damage. The savegame I've uploaded has a damaged mortar pit
 to the right of some engineering trucks to illustrate.

 If you select the trucks and hover the cursor over the mortar pit, the
 health appears red and mostly depleted. If you press/hold shift while the
 cursor is hovering over the pit, the health is displayed as green and
 full.

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Ticket URL: <http://developer.wz2100.net/ticket/3967>
Warzone 2100 Trac <http://developer.wz2100.net/>
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