#3978: Game crashes after 5 minutes
-----------------------------+------------------------------------
 Reporter:  l_senaesteves@…  |             Owner:
     Type:  bug              |            Status:  new
 Priority:  normal           |         Milestone:  unspecified
Component:  other            |           Version:  3.1.0
 Keywords:  Crash            |  Operating System:  Windows 7 64bit
-----------------------------+------------------------------------
 Hi,

 I can't play for more than 5 minutes, the game crashes. I send you here
 the log.

 thanks

 -------------------

 Error occured on Wednesday, March 6, 2013 at 08:31:19.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1.0\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe"
 Version: Version 3.1.0 - Built Jan 14 2013
 Distributor: wz2100.net
 Compiled on: Jan 14 2013 20:42:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Wed Mar 06 08:26:40 2013

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [08:26:42]Video Mode 640 x 480 (window)
 [08:26:42]OpenGL Vendor: Intel
 [08:26:42]OpenGL Renderer: Intel(R) HD Graphics Family
 [08:26:42]OpenGL Version: 3.1.0 - Build 8.15.10.2418
 [08:26:42]GLEW Version: 1.7.0
 [08:26:42]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2418
 [08:26:44]OpenAL Device Name: DirectSound Default
 [08:26:44]OpenAL Vendor: OpenAL Community
 [08:26:44]OpenAL Version: 1.1 ALSOFT 1.13
 [08:26:44]OpenAL Renderer: OpenAL Soft
 [08:26:44]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [08:26:44]Using Backend: SDL
 [08:26:44]Using language: System locale
 [08:27:53]Current Level/map is CAM_1A


 C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe caused an Access
 Violation at location 103eb6c9 in module C:\windows\system32\ig4icd32.dll
 Writing to location 066a4584.

 Log message: info    |08:26:40: [realmain:1133] Using
 C:\Users\dell\Documents\Warzone 2100 3.1\logs\WZlog-0306_082640.txt debug
 file
 Log message: info    |08:27:15: [loadMapPreview:456] Loading map preview:
 "Sk-Rush" builtin t2
 Log message: info    |08:27:15: [loadMapPreview:456] Loading map preview:
 "Sk-HighGround" builtin t2
 Log message: info    |08:27:44: [seq_Play:565] unable to open
 'sequences/cam1/c001.ogg' for playback
 Log message: info    |08:28:47: [seq_Play:565] unable to open
 'sequences/cam1/cam1ascv.ogg' for playback

 Registers:
 eax=00000001 ebx=5609b0a0 ecx=066a4584 edx=0028f378 esi=00000001
 edi=066a4584
 eip=103eb6c9 esp=0028f27c ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210202

 Call stack:


 -------------------

 Error occured on Wednesday, March 6, 2013 at 08:35:37.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1.0\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe"
 Version: Version 3.1.0 - Built Jan 14 2013
 Distributor: wz2100.net
 Compiled on: Jan 14 2013 20:42:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Wed Mar 06 08:31:46 2013

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [08:31:47]Video Mode 640 x 480 (window)
 [08:31:47]OpenGL Vendor: Intel
 [08:31:47]OpenGL Renderer: Intel(R) HD Graphics Family
 [08:31:47]OpenGL Version: 3.1.0 - Build 8.15.10.2418
 [08:31:47]GLEW Version: 1.7.0
 [08:31:47]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2418
 [08:31:47]OpenAL Device Name: DirectSound Default
 [08:31:47]OpenAL Vendor: OpenAL Community
 [08:31:47]OpenAL Version: 1.1 ALSOFT 1.13
 [08:31:47]OpenAL Renderer: OpenAL Soft
 [08:31:47]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [08:31:47]Using Backend: SDL
 [08:31:47]Using language: System locale
 [08:31:56]Current Level/map is CAM_1A


 C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe caused an Access
 Violation at location 103eb6c9 in module C:\windows\system32\ig4icd32.dll
 Writing to location 066a4584.

 Log message: info    |08:31:46: [realmain:1133] Using
 C:\Users\dell\Documents\Warzone 2100 3.1\logs\WZlog-0306_083146.txt debug
 file
 Log message: info    |08:31:50: [seq_Play:565] unable to open
 'sequences/cam1/c001.ogg' for playback
 Log message: info    |08:32:16: [seq_Play:565] unable to open
 'sequences/cam1/cam1ascv.ogg' for playback

 Registers:
 eax=00000001 ebx=56df6090 ecx=066a4584 edx=0028f2a8 esi=00000001
 edi=066a4584
 eip=103eb6c9 esp=0028f1ac ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210202

 Call stack:


 -------------------

 Error occured on Wednesday, March 6, 2013 at 08:38:50.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1.0\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe"
 Version: Version 3.1.0 - Built Jan 14 2013
 Distributor: wz2100.net
 Compiled on: Jan 14 2013 20:42:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Wed Mar 06 08:35:54 2013

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [08:35:55]Video Mode 640 x 480 (window)
 [08:35:55]OpenGL Vendor: Intel
 [08:35:55]OpenGL Renderer: Intel(R) HD Graphics Family
 [08:35:55]OpenGL Version: 3.1.0 - Build 8.15.10.2418
 [08:35:55]GLEW Version: 1.7.0
 [08:35:55]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2418
 [08:35:55]OpenAL Device Name: DirectSound Default
 [08:35:55]OpenAL Vendor: OpenAL Community
 [08:35:55]OpenAL Version: 1.1 ALSOFT 1.13
 [08:35:55]OpenAL Renderer: OpenAL Soft
 [08:35:55]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [08:35:55]Using Backend: SDL
 [08:35:55]Using language: System locale
 [08:36:08]Current Level/map is CAM_1A


 C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe caused an Access
 Violation at location 103eb6c9 in module C:\windows\system32\ig4icd32.dll
 Writing to location 066a4584.

 Log message: info    |08:35:54: [realmain:1133] Using
 C:\Users\dell\Documents\Warzone 2100 3.1\logs\WZlog-0306_083554.txt debug
 file

 Registers:
 eax=00000001 ebx=575139d0 ecx=066a4584 edx=0028f2a8 esi=00000001
 edi=066a4584
 eip=103eb6c9 esp=0028f1ac ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210202

 Call stack:


 -------------------

 Error occured on Wednesday, March 6, 2013 at 08:41:58.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1.0\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe"
 Version: Version 3.1.0 - Built Jan 14 2013
 Distributor: wz2100.net
 Compiled on: Jan 14 2013 20:42:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Wed Mar 06 08:39:04 2013

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [08:39:04]Video Mode 640 x 480 (window)
 [08:39:04]OpenGL Vendor: Intel
 [08:39:04]OpenGL Renderer: Intel(R) HD Graphics Family
 [08:39:04]OpenGL Version: 3.1.0 - Build 8.15.10.2418
 [08:39:04]GLEW Version: 1.7.0
 [08:39:04]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2418
 [08:39:04]OpenAL Device Name: DirectSound Default
 [08:39:04]OpenAL Vendor: OpenAL Community
 [08:39:04]OpenAL Version: 1.1 ALSOFT 1.13
 [08:39:04]OpenAL Renderer: OpenAL Soft
 [08:39:04]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [08:39:04]Using Backend: SDL
 [08:39:04]Using language: System locale
 [08:39:15]Current Level/map is CAM_1A


 C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe caused an Access
 Violation at location 103eb6c9 in module C:\windows\system32\ig4icd32.dll
 Writing to location 066a4584.

 Log message: info    |08:39:04: [realmain:1133] Using
 C:\Users\dell\Documents\Warzone 2100 3.1\logs\WZlog-0306_083904.txt debug
 file

 Registers:
 eax=00000001 ebx=61ddfa60 ecx=066a4584 edx=0028f2c0 esi=00000001
 edi=066a4584
 eip=103eb6c9 esp=0028f1c4 ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210202

 Call stack:


 -------------------

 Error occured on Wednesday, March 6, 2013 at 08:46:11.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1.0\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe"
 Version: Version 3.1.0 - Built Jan 14 2013
 Distributor: wz2100.net
 Compiled on: Jan 14 2013 20:42:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Wed Mar 06 08:43:16 2013

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [08:43:17]Video Mode 640 x 480 (window)
 [08:43:17]OpenGL Vendor: Intel
 [08:43:17]OpenGL Renderer: Intel(R) HD Graphics Family
 [08:43:17]OpenGL Version: 3.1.0 - Build 8.15.10.2418
 [08:43:17]GLEW Version: 1.7.0
 [08:43:17]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2418
 [08:43:17]OpenAL Device Name: DirectSound Default
 [08:43:17]OpenAL Vendor: OpenAL Community
 [08:43:17]OpenAL Version: 1.1 ALSOFT 1.13
 [08:43:17]OpenAL Renderer: OpenAL Soft
 [08:43:17]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [08:43:17]Using Backend: SDL
 [08:43:17]Using language: System locale
 [08:43:30]Current Level/map is CAM_1A


 C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe caused an Access
 Violation at location 103eb6c9 in module C:\windows\system32\ig4icd32.dll
 Writing to location 066a4584.

 Log message: info    |08:43:16: [realmain:1133] Using
 C:\Users\dell\Documents\Warzone 2100 3.1\logs\WZlog-0306_084316.txt debug
 file

 Registers:
 eax=00000001 ebx=617418d0 ecx=066a4584 edx=0028f390 esi=00000001
 edi=066a4584
 eip=103eb6c9 esp=0028f294 ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210202

 Call stack:


 -------------------

 Error occured on Wednesday, March 6, 2013 at 09:04:35.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1.0\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe"
 Version: Version 3.1.0 - Built Jan 14 2013
 Distributor: wz2100.net
 Compiled on: Jan 14 2013 20:42:51
 Compiled by: GCC 4.7.0
 Compiled mode: Release build
 Executed on: Wed Mar 06 09:02:09 2013

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [09:02:09]Video Mode 640 x 480 (window)
 [09:02:10]OpenGL Vendor: Intel
 [09:02:10]OpenGL Renderer: Intel(R) HD Graphics Family
 [09:02:10]OpenGL Version: 3.1.0 - Build 8.15.10.2418
 [09:02:10]GLEW Version: 1.7.0
 [09:02:10]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2418
 [09:02:10]OpenAL Device Name: DirectSound Default
 [09:02:10]OpenAL Vendor: OpenAL Community
 [09:02:10]OpenAL Version: 1.1 ALSOFT 1.13
 [09:02:10]OpenAL Renderer: OpenAL Soft
 [09:02:10]OpenAL Extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE
 AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS
 AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data
 AL_SOFT_loop_points
 [09:02:10]Using Backend: SDL
 [09:02:10]Using language: System locale
 [09:02:21]Current Level/map is CAM_1A


 C:\Program Files (x86)\Warzone 2100-3.1.0\warzone2100.exe caused an Access
 Violation at location 103eb6c9 in module C:\windows\system32\ig4icd32.dll
 Writing to location 066a4584.

 Log message: info    |09:02:09: [realmain:1133] Using
 C:\Users\dell\Documents\Warzone 2100 3.1\logs\WZlog-0306_090209.txt debug
 file

 Registers:
 eax=00000001 ebx=5399dae0 ecx=066a4584 edx=0028f2a8 esi=00000001
 edi=066a4584
 eip=103eb6c9 esp=0028f1ac ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210202

 Call stack:

-- 
Ticket URL: <http://developer.wz2100.net/ticket/3978>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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