#4052: In campaign enemy units just sit in base ------------------------------------+------------------------------------ Reporter: steel | Owner: Type: bug | Status: new Priority: normal | Milestone: unspecified Component: Engine: Scripting / AI | Version: 3.1 and master Keywords: AI | Operating System: Windows 7 64bit ------------------------------------+------------------------------------ \ \ As discussed in
http://forums.wz2100.net/viewtopic.php?f=45&t=11189 enemy units seem to be totally passive in the campaign. Units produced at enemy bases just sit in a massive pile unless something comes into their view, at which point they will fight that, but then go back to sitting around. Units pre spawned on the map generally will sit around and be shelled to death unless something enters their visual range. \ \ \ -- Ticket URL: <http://developer.wz2100.net/ticket/4052> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project ------------------------------------------------------------------------------ Introducing Performance Central, a new site from SourceForge and AppDynamics. Performance Central is your source for news, insights, analysis and resources for efficient Application Performance Management. Visit us today! http://pubads.g.doubleclick.net/gampad/clk?id=48897511&iu=/4140/ostg.clktrk _______________________________________________ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project