#4052: In campaign enemy units just sit in base
------------------------------------+------------------------------------
 Reporter:  steel                   |             Owner:
     Type:  bug                     |            Status:  new
 Priority:  normal                  |         Milestone:  unspecified
Component:  Engine: Scripting / AI  |           Version:  3.1 and master
 Keywords:  AI                      |  Operating System:  Windows 7 64bit
------------------------------------+------------------------------------
\
\
 As discussed in

 http://forums.wz2100.net/viewtopic.php?f=45&t=11189

 enemy units seem to be totally passive in the campaign. Units produced at
 enemy bases just sit in a massive pile unless something comes into their
 view, at which point they will fight that, but then go back to sitting
 around. Units pre spawned on the map generally will sit around and be
 shelled to death unless something enters their visual range.
\
\
\

--
Ticket URL: <http://developer.wz2100.net/ticket/4052>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
------------------------------------------------------------------------------
Introducing Performance Central, a new site from SourceForge and 
AppDynamics. Performance Central is your source for news, insights, 
analysis and resources for efficient Application Performance Management. 
Visit us today!
http://pubads.g.doubleclick.net/gampad/clk?id=48897511&iu=/4140/ostg.clktrk
_______________________________________________
Warzone2100-project mailing list
Warzone2100-project@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/warzone2100-project

Reply via email to