#4170: Crackling audio in cutscenes
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        Reporter:  Alexandros       |      Owner:
            Type:  bug              |     Status:  new
        Priority:  normal           |  Milestone:  unspecified
       Component:  Campaign         |    Version:  3.1.1
Operating System:  GNU/Linux 64bit  |
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 Audio is fine in normal gameplay, but when cutscenes play, sometimes the
 audio breaks up for less than a second (but long enough to miss important
 information). I checked my hardware and found no issues. The debug log
 shows no more information. No other applications were running, and no
 background services were using audio. If this is a feature (and I hope it
 isn't), I would like it to have a switch.

 System details:
 CPU: AMD Athlon X4 630 quad-core 2.8 GHz
 RAM: 6 GB DDR2 400 MHz
 GPU: NVIDIA GeForce GT 640 with 2 GB dedicated VRAM
 Sound card: Intel HDA (on motherboard) using ALSA
 OS: Debian 7.3 Wheezy AMD64
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Ticket URL: <http://developer.wz2100.net/ticket/4170>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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