Hiho,

when play-testing our mod, we found out that something is wrong with incendiary
damage.

In good old times a unit would continually get more damage from the flames once
it was set on fire. Currently, units do get burn damage only when standing on
burning terrain.

Was that changed on purpose? If so, who did it? The commit logs do not talk
about such a drastic change, but it appears that Cyp was the last person to work
on the incendiary damage code.

Best regards
- Kreuvf

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