Hiho, when play-testing our mod, we found out that something is wrong with incendiary damage.
In good old times a unit would continually get more damage from the flames once it was set on fire. Currently, units do get burn damage only when standing on burning terrain. Was that changed on purpose? If so, who did it? The commit logs do not talk about such a drastic change, but it appears that Cyp was the last person to work on the incendiary damage code. Best regards - Kreuvf
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