#4278: Warzone Crashed !
-------------------------------+----------------------------
        Reporter:  DragonAlec  |      Owner:
            Type:  bug         |     Status:  new
        Priority:  normal      |  Milestone:  unspecified
       Component:  other       |    Version:  3.1 and master
Operating System:  Windows 7   |
-------------------------------+----------------------------
 This bug happens to me while I play around after 10 minutes.
 Sorry but I can not provide backup because it is the game and not the
 skirmish


 [[Image(http://image.noelshack.com/fichiers/2015/05/1422293739-sans-
 titre.png)]]


 The logs indicate is this:


 {{{
 -------------------

 Error occured on Monday, January 26, 2015 at 18:24:23.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1.2\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.1.2\warzone2100.exe"
 Version: Version: 3.1.2, Built:Dec 30 2014
 Distributor: wz2100.net
 Compiled on: Dec 30 2014 03:48:57
 Compiled by: GCC 4.9.1
 Compiled mode: Release build
 Executed on: Mon Jan 26 18:21:09 2015

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [18:21:10]Video Mode 1366 x 768 (fullscreen)
 [18:21:10]OpenGL Vendor: Intel
 [18:21:10]OpenGL Renderer: Intel(R) HD Graphics Family
 [18:21:10]OpenGL Version: 3.1.0 - Build 8.15.10.2476
 [18:21:10]GLEW Version: 1.10.0
 [18:21:10]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2476
 [18:21:10]OpenAL Device Name: OpenAL Soft
 [18:21:10]OpenAL Vendor: OpenAL Community
 [18:21:10]OpenAL Version: 1.1 ALSOFT 1.15.1
 [18:21:10]OpenAL Renderer: OpenAL Soft
 [18:21:10]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE
 AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
 AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples
 AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels
 AL_SOFT_loop_points AL_SOFT_source_latency
 [18:21:10]Using Backend: SDL
 [18:21:10]Using language: Langage du système
 [18:21:52]Current Level/map is Melting-T3


 C:\Program Files (x86)\Warzone 2100-3.1.2\warzone2100.exe caused an Access
 Violation at location 104a5459 in module C:\Windows\system32\ig4icd32.dll
 Writing to location 066a4584.

 Log message: info    |06:21:09: [realmain:1143] Using
 C:\Users\GlubGlub\Documents\Warzone 2100 3.1\logs\WZlog-0126_182109.txt
 debug file

 Registers:
 eax=00000001 ebx=59150b20 ecx=066a4584 edx=0028ea30 esi=00000001
 edi=066a4584
 eip=104a5459 esp=0028e934 ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210202

 Call stack:


 -------------------

 Error occured on Monday, January 26, 2015 at 18:33:21.

 Program: C:\Program Files (x86)\Warzone
 2100-3.1.2\warzone2100.exe(warzone2100)
 Command line: "C:\Program Files (x86)\Warzone 2100-3.1.2\warzone2100.exe"
 Version: Version: 3.1.2, Built:Dec 30 2014
 Distributor: wz2100.net
 Compiled on: Dec 30 2014 03:48:57
 Compiled by: GCC 4.9.1
 Compiled mode: Release build
 Executed on: Mon Jan 26 18:30:11 2015

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [18:30:12]Video Mode 1366 x 768 (fullscreen)
 [18:30:12]OpenGL Vendor: Intel
 [18:30:12]OpenGL Renderer: Intel(R) HD Graphics Family
 [18:30:12]OpenGL Version: 3.1.0 - Build 8.15.10.2476
 [18:30:12]GLEW Version: 1.10.0
 [18:30:12]OpenGL GLSL Version : 1.40  - Intel Build 8.15.10.2476
 [18:30:13]OpenAL Device Name: OpenAL Soft
 [18:30:13]OpenAL Vendor: OpenAL Community
 [18:30:13]OpenAL Version: 1.1 ALSOFT 1.15.1
 [18:30:13]OpenAL Renderer: OpenAL Soft
 [18:30:13]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE
 AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
 AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples
 AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels
 AL_SOFT_loop_points AL_SOFT_source_latency
 [18:30:13]Using Backend: SDL
 [18:30:13]Using language: Langage du système
 [18:30:34]Current Level/map is Sk-Basingstoke-T1


 C:\Program Files (x86)\Warzone 2100-3.1.2\warzone2100.exe caused an Access
 Violation at location 104a5459 in module C:\Windows\system32\ig4icd32.dll
 Writing to location 066a4584.

 Log message: info    |06:30:12: [realmain:1143] Using
 C:\Users\GlubGlub\Documents\Warzone 2100 3.1\logs\WZlog-0126_183012.txt
 debug file

 Registers:
 eax=00000001 ebx=64534ca0 ecx=066a4584 edx=0028ea00 esi=00000001
 edi=066a4584
 eip=104a5459 esp=0028e904 ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b
 efl=00210202

 Call stack:



 }}}

--
Ticket URL: <http://developer.wz2100.net/ticket/4278>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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