#4285: campain crash
-------------------------------------+-------------------------
        Reporter:  sufferedrichard   |      Owner:
            Type:  bug               |     Status:  new
        Priority:  normal            |  Milestone:  unspecified
       Component:  Campaign          |    Version:  3.1.2
Operating System:  All/Non-Specific  |
-------------------------------------+-------------------------
 --- Starting log [C:\Users\Richard\Documents\Warzone 2100 3.1\logs\WZlog-
 0225_200929.txt]---
 info    |08:09:29: [realmain:1143] Using
 C:\Users\Richard\Documents\Warzone 2100 3.1\logs\WZlog-0225_200929.txt
 debug file
 info    |08:09:48: [openLoadFile:164] file structs/blgateh.pie could not
 be opened: File not found
 info    |08:09:48: [openLoadFile:164] Assert in Warzone: frame.cpp:164
 (!"unable to open file"), last script event: '<none>'
 error   |08:09:48: [resLoadFile:467] resLoadFile: Unable to retreive
 resource - structs/blgateh.pie
 fatal   |08:09:48: [resLoad:130] Failed to parse wrf/piestats.wrf
 error   |08:10:04: [levLoadData:777] Failed resLoad(wrf/piestats.wrf)!
 fatal   |08:10:04: [startGameLoop:781] Shutting down after failure

 I had the Contingency mod running in auto load as well as the Art
 revolution mod started new campaign played the sequence loads and crashes.
 Disabling the Contingency mod fixed it since the mod is still in beta i'll
 report this

--
Ticket URL: <http://developer.wz2100.net/ticket/4285>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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