#4285: campain crash
-------------------------------------+-------------------------
Reporter: sufferedrichard | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: Campaign | Version: 3.1.2
Operating System: All/Non-Specific |
-------------------------------------+-------------------------
--- Starting log [C:\Users\Richard\Documents\Warzone 2100 3.1\logs\WZlog-
0225_200929.txt]---
info |08:09:29: [realmain:1143] Using
C:\Users\Richard\Documents\Warzone 2100 3.1\logs\WZlog-0225_200929.txt
debug file
info |08:09:48: [openLoadFile:164] file structs/blgateh.pie could not
be opened: File not found
info |08:09:48: [openLoadFile:164] Assert in Warzone: frame.cpp:164
(!"unable to open file"), last script event: '<none>'
error |08:09:48: [resLoadFile:467] resLoadFile: Unable to retreive
resource - structs/blgateh.pie
fatal |08:09:48: [resLoad:130] Failed to parse wrf/piestats.wrf
error |08:10:04: [levLoadData:777] Failed resLoad(wrf/piestats.wrf)!
fatal |08:10:04: [startGameLoop:781] Shutting down after failure
I had the Contingency mod running in auto load as well as the Art
revolution mod started new campaign played the sequence loads and crashes.
Disabling the Contingency mod fixed it since the mod is still in beta i'll
report this
--
Ticket URL: <http://developer.wz2100.net/ticket/4285>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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