#4325: Misaligned tank image from tank life bar
-------------------------------------+-------------------------
        Reporter:  ilario            |      Owner:
            Type:  bug               |     Status:  new
        Priority:  normal            |  Milestone:  unspecified
       Component:  Engine: Graphics  |    Version:  git/master
Operating System:  GNU/Linux 32bit   |
-------------------------------------+-------------------------
 I compiled the game from git/master, I have a NVIDIA GeForce Go 7300
 running nvidia driver 304.131 on Debian testing 32bit.
 After applying a workaround ( ticket:4324 ), I'm able to open the game
 fullscreen.
 I can see some warnings and errors.

 {{{
 warning |12:41:08: [buildFeature:216] Feature not aligned. position
 (5474,6205), size (1,1) (**Further warnings of this type are suppressed.)
 error   |12:42:05: [_glerrors:617] OpenGL error in function drawWater at
 terrain.cpp:1405: invalid operation
 }}}

 And playing the game I can see a misalignment between the real position
 and image of some tanks and their life bar (and area where I have to click
 for selecting them) when these tanks are not in the horizontal middle of
 the screen, as clarified in the attached screenshots.

--
Ticket URL: <http://developer.wz2100.net/ticket/4325>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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