#4325: Misaligned tank image from tank life bar
-------------------------------------+-------------------------
Reporter: ilario | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: Engine: Graphics | Version: git/master
Operating System: GNU/Linux 32bit |
-------------------------------------+-------------------------
I compiled the game from git/master, I have a NVIDIA GeForce Go 7300
running nvidia driver 304.131 on Debian testing 32bit.
After applying a workaround ( ticket:4324 ), I'm able to open the game
fullscreen.
I can see some warnings and errors.
{{{
warning |12:41:08: [buildFeature:216] Feature not aligned. position
(5474,6205), size (1,1) (**Further warnings of this type are suppressed.)
error |12:42:05: [_glerrors:617] OpenGL error in function drawWater at
terrain.cpp:1405: invalid operation
}}}
And playing the game I can see a misalignment between the real position
and image of some tanks and their life bar (and area where I have to click
for selecting them) when these tanks are not in the horizontal middle of
the screen, as clarified in the attached screenshots.
--
Ticket URL: <http://developer.wz2100.net/ticket/4325>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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