Build status: FAILURE
| Buildslave for this Build: | bot-WZ-amd64-1 |
| Complete logs for all build steps: | http://buildbot.wz2100.net/builders/3.1-nightly/builds/380 |
| Build Reason: | The SingleBranchScheduler scheduler named 'sched-3.1' triggered this build |
| Build Source Stamp: | [branch 3.1] b7e5e91b4ee3f3abe2fedb3c88947fd58d7d402e |
| Blamelist: | Cyp ,vexed |
Recent Changes:
| Repository: | git://github.com/Warzone2100/warzone2100.git |
| Project: | |
| Time: | Mon Jan 4 23:26:57 2016 |
| Changed by: | Cyp |
| Comments: | Silence uninitialised warning.
../../src/mission.cpp:1846:79: error: ‘iX’ may be used uninitialized in this function [-Werror=maybe-uninitialized] |
| Files | URL |
| src/mission.cpp: |
| Repository: | git://github.com/Warzone2100/warzone2100.git |
| Project: | |
| Time: | Wed Jan 6 03:29:51 2016 |
| Changed by: | vexed |
| Comments: | Fix typo.
closes ticket #4286 |
| Files | URL |
| lib/netplay/netplay.cpp: |
| Repository: | git://github.com/Warzone2100/warzone2100.git |
| Project: | |
| Time: | Wed Jan 6 03:29:53 2016 |
| Changed by: | vexed |
| Comments: | Detect if our IPv6 address is actually a mapped IPv4, if so, convert it into IPv4. |
| Files | URL |
| lib/netplay/netplay.cpp: |
| lib/netplay/netsocket.cpp: |
| Repository: | git://github.com/Warzone2100/warzone2100.git |
| Project: | |
| Time: | Wed Jan 6 03:32:55 2016 |
| Changed by: | vexed |
| Comments: | Merge branch 'bugfixes' into 3.1 |
| Repository: | git://github.com/Warzone2100/warzone2100.git |
| Project: | |
| Time: | Wed Jan 6 03:48:21 2016 |
| Changed by: | vexed |
| Comments: | Random backdrops patch backported to 3.1
Old patch in tracker would not apply cleanly to 3.1.
( http://developer.wz2100.net/attachment/ticket/4168/backdrop.patch )
Backdrops are chosen randomly from files in data/base/texpages/bdrops/ .
Filenames are formatted as backdrop*.png, credits*.png or
missionend*.png as appropriate.
run astyle with WZ options to format backdrop files for patch.
closes ticket:4168 |
| Files | URL |
| lib/ivis_opengl/pieblitfunc.cpp: |
| lib/ivis_opengl/screen.cpp: |
| lib/ivis_opengl/screen.h: |
Detailed log of last build step: http://buildbot.wz2100.net/builders/3.1-nightly/builds/380/steps/compile_1/logs/stdio
Last 20 lines of "compile_1.stdio"
^
exchndl.cpp: In function 'bool BfdDemangleSymName(LPCTSTR, LPTSTR, DWORD)':exchndl.cpp:173:63: error: 'cplus_demangle' was not declared in this scope if ((res = cplus_demangle(lpName, DMGL_ANSI /*| DMGL_PARAMS*/)) == NULL) ^exchndl.cpp: In function 'void ExchndlSetup(const char*)':exchndl.cpp:1375:61: warning: suggest parentheses around assignment used as truth value [-Wparentheses] if (dwRetVal = GetCurrentDirectoryW(MAX_PATH, miniDumpPath)) ^exchndl.cpp: In function 'bool BfdDemangleSymName(LPCTSTR, LPTSTR, DWORD)':exchndl.cpp:184:1: warning: control reaches end of non-void function [-Wreturn-type] } ^mv -f .deps/exceptionhandler.Tpo .deps/exceptionhandler.Pomake[3]: *** [exchndl.o] Error 1make[2]: *** [all-recursive] Error 1make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/3_1-nightly/build/lib/exceptionhandler'make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/3_1-nightly/build'make[1]: *** [all] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/3_1-nightly/build'
-The BuildBot
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