#4381: Factory build queue drops units in some cases after visiting design menu
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        Reporter:  terminator       |      Owner:
            Type:  bug              |     Status:  new
        Priority:  normal           |  Milestone:  unspecified
       Component:  other            |    Version:  3.2.0_beta1
Operating System:  Windows 7 64bit  |
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 Factory build queue drops units in some cases after visiting design menu.
 This old known issue from 3.1. and may be older, but nobody probably
 reported about it.
 In 3.1.x:
 Start build some units:
  - go to design menu
  - click on that unit template which currently on production in factory,
 Dont make any changes, just look. Close design menu.
  - check factory. Production queue has been lost. nothing is building.

 In 3.2 beta:
 Start build some units: ('''3 units for example''')
  - go to design menu
  - click on that unit template which currently on production in factory,
 Dont make any changes, just look. Close design menu.
 - check factory. Production queue has been changed to '''0''', but unlike
 3.1.x unit still in progress.
 - BUT if during this time (unit "0" production) you add more units to
 production queue (of the same template) this current "Unit-0" progress
 drops (loses) and new unit starts producing.

 I think there should be some check for design menu, that if template not
 changing, so dont do nothing for factories or don't refresh template.

--
Ticket URL: <http://developer.wz2100.net/ticket/4381>
Warzone 2100 Trac <http://developer.wz2100.net/>
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