#4455: Warzone 2100 crashes upon the start of a new SP Skirmish game.
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Reporter: MatthewCollins | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: other | Version: 3.2.1
Operating System: Windows 10 64bit |
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I've checked the log, here is what it entails:
{{{
--- Starting log [C:\Users\NAME\Documents\Warzone 2100 3.2\logs\WZlog-
0729_225209.txt]---
info |10:52:09: [realmain:1140] Using C:\Users\NAME\Documents\Warzone
2100 3.2\logs\WZlog-0729_225209.txt debug file
error |10:53:08: [khr_callback:140] GL::API(Performance:Medium) :
API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated.
Fragment shader recompiled due to state change. }}}
--
Ticket URL: <http://developer.wz2100.net/ticket/4455>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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