#4496: Use packaged task to submit A star executions
-------------------------------------------------+-------------------------
        Reporter:  Vincent                       |      Owner:
            Type:  patch (an actual patch, not   |     Status:  new
  a request for one)                             |  Milestone:  unspecified
        Priority:  normal                        |    Version:  git/master
       Component:  Engine: Scripting / AI        |
Operating System:  All/Non-Specific              |
-------------------------------------------------+-------------------------
 This patch uses a packaged tasks to implement asynchronous A star
 algorithm execution.
 It makes code easier to read and reason about. Since packaged task embed
 the task results
 the secondary thread doesn't update std::list<PATHRESULT> object anymore
 which remove
 some extra mutex lock which should improve threads usage.

 I tried to build using bash for Windows and mxe and it looks like it
 works. Build complains
 about undefined reference to WinMain but the packaged task include doesn't
 throw any
 errors. I guess packaged_task can be written using atomics which are
 likely supported
 everwhere (since it's a compiler builtin feature and not implemented by a
 3rd party lib).
 But additional tests are welcome.

--
Ticket URL: <http://developer.wz2100.net/ticket/4496>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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