#4508: Use shaders for pieblitfunc
        Reporter:  Vincent                       |      Owner:
            Type:  patch (an actual patch, not   |     Status:  new
  a request for one)                             |  Milestone:  unspecified
        Priority:  normal                        |    Version:  git/master
       Component:  Engine: Graphics              |
Operating System:  All/Non-Specific              |
 This patch adds shaders for the drawImage operation in pieblitfunc.cpp.
 These shaders are GL 3+ compliant so it's a step forward in the path to
 core OpenGL context.

Ticket URL: <http://developer.wz2100.net/ticket/4508>
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