#4516: Handle campaign transporter destruction
-------------------------------------------------+-------------------------
Reporter: Berserk Cyborg | Owner:
Type: patch (an actual patch, not | Status: new
a request for one) | Milestone: unspecified
Priority: normal | Version: 3.2.1
Component: Campaign |
Operating System: All/Non-Specific |
-------------------------------------------------+-------------------------
Fixes #4479
Campaign transporters for both the player and the enemy can be destroyed.
A win or loss is triggered upon whatever one happened. This stops the bug
where the transport sits on the ground being invincible and forces players
to restart before that happens.
It can be tested with the game save the author of #4479 provided.
-droid.cpp and libcampaign.js updated-
branch: [https://github.com/KJeff01/warzone2100/tree/master-Custom].
--
Ticket URL: <http://developer.wz2100.net/ticket/4516>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
------------------------------------------------------------------------------
Check out the vibrant tech community on one of the world's most
engaging tech sites, SlashDot.org! http://sdm.link/slashdot
_______________________________________________
Warzone2100-project mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/warzone2100-project