#4577: Warzone has Crashed!
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Reporter: ZotaNexus | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: other | Version: 3.2.3
Operating System: Windows 10 |
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Hello, this occurred during a match against AI, I'm not sure if I should
consider it as a bug, if necessary change the topic please let me know.
Here is the error log.
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Error occured on Sunday, April 23, 2017 at 20:36:56.
Program: C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe"
Version: Version: 3.2.3, Built:Apr 23 2017
Distributor: wz2100.net
Compiled on: Apr 23 2017 15:17:04
Compiled by: GCC 4.9.3
Compiled mode: Release build
Executed on: Sun Apr 23 20:16:18 2017
Pointers: 32bit
Compiled against PhysicsFS version: 2.0.3
Running with PhysicsFS version: 2.0.3
Misc Data:
[20:16:19]Video Mode 1360 x 768 (fullscreen)
[20:16:19]OpenGL Vendor: Intel
[20:16:19]OpenGL Renderer: Intel(R) G41 Express Chipset
[20:16:19]OpenGL Version: 2.1.0 - Build 8.15.10.2869
[20:16:19]GLEW Version: 1.12.0
[20:16:19]OpenGL GLSL Version : 1.20 - Intel Build 8.15.10.2869
[20:16:20]OpenAL Device Name: OpenAL Soft
[20:16:20]OpenAL Vendor: OpenAL Community
[20:16:20]OpenAL Version: 1.1 ALSOFT 1.16.0
[20:16:20]OpenAL Renderer: OpenAL Soft
[20:16:20]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE
AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment
AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates
AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM
AL_SOFT_source_latency AL_SOFT_source_length
[20:16:20]Using Backend: SDL
[20:16:20]Using language: Localização do Sistema
[20:17:52]Current Level/map is Sk-BeggarsKanyon-T1
C:\Program Files\Warzone 2100-3.2.3\warzone2100.exe caused an Access
Violation at location 12a5b2e9 in module C:\WINDOWS\SYSTEM32\ig4icd32.dll
Writing to location 099f6844.
Log message: info |08:16:18: [realmain:938] Using
C:\Users\Michel\Documents\Warzone 2100 3.2\logs\WZlog-0423_201618.txt
debug file
Registers:
eax=00000001 ebx=61d87180 ecx=099f6844 edx=103fea48 esi=00000001
edi=099f6844
eip=12a5b2e9 esp=103fe948 ebp=00000000 iopl=0 nv up ei pl nz na pe
nc
cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000
efl=00010202
Call stack:
--
Ticket URL: <http://developer.wz2100.net/ticket/4577>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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