#4635: 3.2.3 Campaign Bugs
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Reporter: -Philosopher- | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: other | Version: 3.2.3
Operating System: Windows 10 |
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I periodically play through the campaign (end to end) for fun. It's been
a while, but I thought I'd run through it again, this time on the latest
version.
I found MANY bugs and issues. e.g. -
- missing structures
- crashes
- levels not completing properly
- levels terminating prematurely
- units going missing
- game not ending (!)
- etc. etc. etc.
Together with the new (silly) behaviour of mobile counter-battery sensors,
it all feels like a step backwards. Reverting to 3.1.5 in meantime :(
Before I go to the trouble of documenting them all properly - with
examples - I'd like confirmation these bug reports are actively being
responded to (hopefully just an issue with *other* games, but it's many a
time I've spent hours putting together detailed bug reports, never to hear
from them again). Let me know.
To get the ball rolling I attach a Gamma 09 savegame where the level is
still active even though everything has been destroyed. Shouldn't the
game end at this point?
--
Ticket URL: <http://developer.wz2100.net/ticket/4635>
Warzone 2100 Trac <http://developer.wz2100.net/>
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