#4673: Campaign alliance shared vision after saveload
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Reporter: Berserk Cyborg | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: Savegames | Version: git/master
Keywords: | Blocked By:
Blocking: | Operating System: All/Non-Specific
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I documented this before though I think it should be separate. The player
receives the vision field of an ally player when loading a savegame. Most
of the time everything is hidden, despite being brighter than the
surroundings, but on occasion a few things might show up in the area. For
example, the two angel missile emplacements become visible once they fire
at something.
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Ticket URL: <http://developer.wz2100.net/ticket/4673>
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