#4673: Campaign alliance shared vision after saveload
----------------------------+-------------------------------------
 Reporter:  Berserk Cyborg  |             Owner:
     Type:  bug             |            Status:  new
 Priority:  normal          |         Milestone:  unspecified
Component:  Savegames       |           Version:  git/master
 Keywords:                  |        Blocked By:
 Blocking:                  |  Operating System:  All/Non-Specific
----------------------------+-------------------------------------
 I documented this before though I think it should be separate. The player
 receives the vision field of an ally player when loading a savegame. Most
 of the time everything is hidden, despite being brighter than the
 surroundings, but on occasion a few things might show up in the area. For
 example, the two angel missile emplacements become visible once they fire
 at something.

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Ticket URL: <http://developer.wz2100.net/ticket/4673>
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