#4676: When I start the game it runs perfectly....but after some time it crashes
suddenly without any reason...here is rpt file in txt format
------------------------------+-------------------------
        Reporter:  sainil     |      Owner:
            Type:  bug        |     Status:  new
        Priority:  normal     |  Milestone:  unspecified
       Component:  other      |    Version:  3.2.3
Operating System:  Windows 7  |
------------------------------+-------------------------
 -------------------

 Error occured on Wednesday, November 29, 2017 at 19:03:02.

 Program: G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
 Command line: "G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe"
 Version: Version: 3.2.3, Built:Apr 23 2017
 Distributor: wz2100.net
 Compiled on: Apr 23 2017 15:17:04
 Compiled by: GCC 4.9.3
 Compiled mode: Release build
 Executed on: Wed Nov 29 18:46:26 2017

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [18:46:26]Video Mode 1280 x 768 (fullscreen)
 [18:46:26]OpenGL Vendor: Intel
 [18:46:26]OpenGL Renderer: Intel(R) G41 Express Chipset
 [18:46:26]OpenGL Version: 2.1.0 - Build 8.15.10.2869
 [18:46:26]GLEW Version: 1.12.0
 [18:46:26]OpenGL GLSL Version : 1.20  - Intel Build 8.15.10.2869
 [18:46:27]OpenAL Device Name: OpenAL Soft
 [18:46:27]OpenAL Vendor: OpenAL Community
 [18:46:27]OpenAL Version: 1.1 ALSOFT 1.16.0
 [18:46:27]OpenAL Renderer: OpenAL Soft
 [18:46:27]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE
 AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
 AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment
 AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates
 AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM
 AL_SOFT_source_latency AL_SOFT_source_length
 [18:46:27]Using Backend: SDL
 [18:46:27]Using language: System locale
 [18:47:17]Current Level/map is Mero_SideEffects-T1
 [18:59:52]Current Level/map is Mero_SideEffects-T1
 [19:02:24]Current Level/map is Mero_SideEffects-T1


 G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at
 location 1279b2e9 in module C:\Windows\system32\ig4icd32.dll Writing to
 location 0e6f1c64.

 Log message: info    |06:46:26: [realmain:938] Using
 C:\Users\nilesh\Documents\Warzone 2100 3.2\logs\WZlog-1129_184626.txt
 debug file

 Registers:
 eax=00000001 ebx=7b561b20 ecx=0e6f1c64 edx=0022ea6c esi=00000001
 edi=0e6f1c64
 eip=1279b2e9 esp=0022e96c ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00010202

 Call stack:


 -------------------

 Error occured on Wednesday, November 29, 2017 at 19:15:18.

 Program: G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
 Command line: "G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe"
 Version: Version: 3.2.3, Built:Apr 23 2017
 Distributor: wz2100.net
 Compiled on: Apr 23 2017 15:17:04
 Compiled by: GCC 4.9.3
 Compiled mode: Release build
 Executed on: Wed Nov 29 19:03:25 2017

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [19:03:26]Video Mode 1280 x 768 (fullscreen)
 [19:03:26]OpenGL Vendor: Intel
 [19:03:26]OpenGL Renderer: Intel(R) G41 Express Chipset
 [19:03:26]OpenGL Version: 2.1.0 - Build 8.15.10.2869
 [19:03:26]GLEW Version: 1.12.0
 [19:03:26]OpenGL GLSL Version : 1.20  - Intel Build 8.15.10.2869
 [19:03:26]Using Backend: SDL
 [19:03:26]Using language: System locale
 [19:03:45]Current Level/map is Mero_SideEffects-T1


 G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at
 location 126fb2e9 in module C:\Windows\system32\ig4icd32.dll Writing to
 location 0e6f1c64.

 Log message: info    |07:03:25: [realmain:938] Using
 C:\Users\nilesh\Documents\Warzone 2100 3.2\logs\WZlog-1129_190325.txt
 debug file
 Log message: error   |07:03:26: [sound_InitLibrary:157] Couldn't open
 audio device.
 Log message: error   |07:03:26: [sound_Init:54] Cannot init sound library
 Log message: error   |07:03:27: [cdAudio_OpenTrack:97] Failed creating
 audio stream for music/menu.ogg

 Registers:
 eax=00000001 ebx=781b09b0 ecx=0e6f1c64 edx=0022ea6c esi=00000001
 edi=0e6f1c64
 eip=126fb2e9 esp=0022e96c ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00210202

 Call stack:


 -------------------

 Error occured on Thursday, November 30, 2017 at 11:52:31.

 Program: G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
 Command line: "G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe"
 Version: Version: 3.2.3, Built:Apr 23 2017
 Distributor: wz2100.net
 Compiled on: Apr 23 2017 15:17:04
 Compiled by: GCC 4.9.3
 Compiled mode: Release build
 Executed on: Thu Nov 30 11:38:03 2017

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [11:38:04]Video Mode 640 x 480 (fullscreen)
 [11:38:04]OpenGL Vendor: Intel
 [11:38:04]OpenGL Renderer: Intel(R) G41 Express Chipset
 [11:38:04]OpenGL Version: 2.1.0 - Build 8.15.10.2869
 [11:38:04]GLEW Version: 1.12.0
 [11:38:04]OpenGL GLSL Version : 1.20  - Intel Build 8.15.10.2869
 [11:38:04]OpenAL Device Name: OpenAL Soft
 [11:38:04]OpenAL Vendor: OpenAL Community
 [11:38:04]OpenAL Version: 1.1 ALSOFT 1.16.0
 [11:38:04]OpenAL Renderer: OpenAL Soft
 [11:38:04]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE
 AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
 AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment
 AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates
 AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM
 AL_SOFT_source_latency AL_SOFT_source_length
 [11:38:04]Using Backend: SDL
 [11:38:04]Using language: System locale
 [11:39:02]Current Level/map is DO-FortScavWar2p-T1
 [11:40:35]Current Level/map is DO-FortScavWar2p-T1


 G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at
 location 1273b2e9 in module C:\Windows\system32\ig4icd32.dll Writing to
 location 099f6844.

 Log message: info    |11:38:03: [realmain:938] Using
 C:\Users\nilesh\Documents\Warzone 2100 3.2\logs\WZlog-1130_113803.txt
 debug file

 Registers:
 eax=00000001 ebx=63511760 ecx=099f6844 edx=0022ea58 esi=00000001
 edi=099f6844
 eip=1273b2e9 esp=0022e958 ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00010202

 Call stack:


 -------------------

 Error occured on Thursday, November 30, 2017 at 12:08:19.

 Program: G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
 Command line: "G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe"
 Version: Version: 3.2.3, Built:Apr 23 2017
 Distributor: wz2100.net
 Compiled on: Apr 23 2017 15:17:04
 Compiled by: GCC 4.9.3
 Compiled mode: Release build
 Executed on: Thu Nov 30 11:54:26 2017

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [11:54:27]Video Mode 640 x 480 (fullscreen)
 [11:54:27]OpenGL Vendor: Intel
 [11:54:27]OpenGL Renderer: Intel(R) G41 Express Chipset
 [11:54:27]OpenGL Version: 2.1.0 - Build 8.15.10.2869
 [11:54:27]GLEW Version: 1.12.0
 [11:54:27]OpenGL GLSL Version : 1.20  - Intel Build 8.15.10.2869
 [11:54:28]OpenAL Device Name: OpenAL Soft
 [11:54:28]OpenAL Vendor: OpenAL Community
 [11:54:28]OpenAL Version: 1.1 ALSOFT 1.16.0
 [11:54:28]OpenAL Renderer: OpenAL Soft
 [11:54:28]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE
 AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
 AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment
 AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates
 AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM
 AL_SOFT_source_latency AL_SOFT_source_length
 [11:54:28]Using Backend: SDL
 [11:54:28]Using language: System locale
 [11:54:50]Current Level/map is Mero_SideEffects-T1
 [11:55:29]Current Level/map is DO-FortScavWar2p-T1
 [11:58:56]Current Level/map is DO-FortScavWar2p-T1


 G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at
 location 1273b2e9 in module C:\Windows\system32\ig4icd32.dll Writing to
 location 099f6844.

 Log message: info    |11:54:26: [realmain:938] Using
 C:\Users\nilesh\Documents\Warzone 2100 3.2\logs\WZlog-1130_115426.txt
 debug file

 Registers:
 eax=00000001 ebx=61a0dc50 ecx=099f6844 edx=0022ea58 esi=00000001
 edi=099f6844
 eip=1273b2e9 esp=0022e958 ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00010202

 Call stack:


 -------------------

 Error occured on Thursday, November 30, 2017 at 12:20:40.

 Program: G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe(warzone2100)
 Command line: "G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe"
 Version: Version: 3.2.3, Built:Apr 23 2017
 Distributor: wz2100.net
 Compiled on: Apr 23 2017 15:17:04
 Compiled by: GCC 4.9.3
 Compiled mode: Release build
 Executed on: Thu Nov 30 12:10:16 2017

 Pointers: 32bit

 Compiled against PhysicsFS version: 2.0.3
 Running with PhysicsFS version: 2.0.3

 Misc Data:
 [12:10:18]Video Mode 640 x 480 (fullscreen)
 [12:10:18]OpenGL Vendor: Intel
 [12:10:18]OpenGL Renderer: Intel(R) G41 Express Chipset
 [12:10:18]OpenGL Version: 2.1.0 - Build 8.15.10.2869
 [12:10:18]GLEW Version: 1.12.0
 [12:10:18]OpenGL GLSL Version : 1.20  - Intel Build 8.15.10.2869
 [12:10:18]OpenAL Device Name: OpenAL Soft
 [12:10:18]OpenAL Vendor: OpenAL Community
 [12:10:18]OpenAL Version: 1.1 ALSOFT 1.16.0
 [12:10:18]OpenAL Renderer: OpenAL Soft
 [12:10:18]OpenAL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE
 AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE
 AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET
 AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment
 AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates
 AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM
 AL_SOFT_source_latency AL_SOFT_source_length
 [12:10:19]Using Backend: SDL
 [12:10:19]Using language: System locale
 [12:10:35]Current Level/map is DO-FortScavWar2p-T1


 G:\GAMES\Warzone 2100-3.2.3\warzone2100.exe caused an Access Violation at
 location 1273b2e9 in module C:\Windows\system32\ig4icd32.dll Writing to
 location 099f6844.

 Log message: info    |12:10:16: [realmain:938] Using
 C:\Users\nilesh\Documents\Warzone 2100 3.2\logs\WZlog-1130_121016.txt
 debug file

 Registers:
 eax=00000001 ebx=5cc0b620 ecx=099f6844 edx=0022ea58 esi=00000001
 edi=099f6844
 eip=1273b2e9 esp=0022e958 ebp=00000000 iopl=0         nv up ei pl nz na pe
 nc
 cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000
 efl=00010202

 Call stack:

--
Ticket URL: <http://developer.wz2100.net/ticket/4676>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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