#4685: Health being reset on save load
 Reporter:  Berserk Cyborg  |             Owner:
     Type:  bug             |            Status:  new
 Priority:  minor           |         Milestone:  unspecified
Component:  Engine: other   |           Version:  3.2 and master
 Keywords:                  |        Blocked By:
 Blocking:                  |  Operating System:  All/Non-Specific
 The health of structures and droids are set back to 100% most of the time
 when loading a save. This is easiest to reproduce by starting Beta
 campaign from the main menu and then loading a save from that first
 mission. The save files do show them being saved with the correct amount
 of health so it must be reset somewhere after loading something in. And
 sometimes if something is really damaged (red hp indicator) then they
 either do not get repaired or it is partially repaired on load.

Ticket URL: <http://developer.wz2100.net/ticket/4685>
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