#4690: abolish special pixelated look for non-rotating minimaps whose size is
divisible by 16
-------------------------------------------------+-------------------------
Reporter: Forgon | Owner:
Type: patch (an actual patch, not a | Status: new
request for one) | Milestone:
Priority: normal | unspecified
Component: other | Version:
Keywords: | git/master
Blocking: | Blocked By:
| Operating System: All
| /Non-Specific
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When the configuration file option rotateRadar was set to false, all
minimaps of a size divisible by 16 used the point sampling texture filter
GL_NEAREST instead of linear filtering with GL_LINEAR (see attached image
[raw-attachment:minimap_pixelation.png]).
The attached patch fixes the problem.
--
Ticket URL: <http://developer.wz2100.net/ticket/4690>
Warzone 2100 Trac <http://developer.wz2100.net/>
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